WangGDX Unusual sound cutoffs in BuildGDX v18
If you put shotgun into 2nd firemode (fires 4 shots really quickly) and you fire, you can only hear 3 shots. One of the shots cannot be heard. This may be an issue with using the new Open ALsoft version. Many other sounds cut off or don't play at all occasionally.
Most Open ALsoft versions that BuildGDX has used in the past have had random sound cutoffs, but they were rare. In BuildGDX 18 though, all you have to do is fire shotgun alternative fire mode and one of the shot sounds will be cut off every time. Even if you set max voices to the maximum (256).
Edited by Mow Cat