Overhaul for v2
Summary
Restructure the code and revise API to be more intuitive, flexible, and suitable for future planned features.
Task List
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Move away from hard-coded "main" and "side" labels for quests - refer instead by index or user-defined id string
- allows variable number of side-tabs with more flexibility
- need to adjust objective statuses to abolish "main" and "side" labels, need second return for index value?
- objectives.dat format to no longer use
main{}andside{}to define quests
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Add more flexibility to not include components in quest_log.dat - e.g. sidebar and tabs should not be required
- provide more hooks for custom interface components?
-
Greater control of game variables and the like for the debugger - create a custom
gameobject that can be passed to objectives_manager to allow easy control of variables
- create a custom
-
Move quest log scripts to central directory at data/scripts/menus/quest_log/- Makes it more clear which scripts are required and separates from rest of example quests
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Code overhaul (improve what doesn't flow, re-write what is cringe, add comments where not intuitive) -
Update API to reflect changes
Edited by llamazing