...
 
Commits (1)
...@@ -69,7 +69,7 @@ pub fn main() { ...@@ -69,7 +69,7 @@ pub fn main() {
last_tick = this_tick; last_tick = this_tick;
while lag >= fps { while lag >= fps {
game.update(fps); game.update(lag);
lag -= fps; lag -= fps;
} }
game.render(lag); game.render(lag);
......