1. 26 Jun, 2019 1 commit
  2. 24 Jun, 2019 1 commit
  3. 11 Jun, 2019 1 commit
  4. 06 Jun, 2019 1 commit
  5. 05 Jun, 2019 3 commits
  6. 26 May, 2019 1 commit
  7. 25 May, 2019 1 commit
  8. 19 May, 2019 1 commit
  9. 13 May, 2019 2 commits
  10. 22 Jan, 2018 1 commit
  11. 21 Jan, 2018 1 commit
  12. 18 Jan, 2018 1 commit
    • Luke Jones's avatar
      Many small improvements · a4f4f9a6
      Luke Jones authored
      * Pre-calculate inverse-mass and store
        - Properly allows 0 mass for statics
      * Derive a nice dt from timer ticks
      * Relabel a few things
      a4f4f9a6
  13. 11 Jan, 2018 1 commit
  14. 09 Jan, 2018 1 commit
  15. 05 Jan, 2018 2 commits
  16. 02 Jan, 2018 3 commits
  17. 13 Nov, 2017 1 commit
  18. 26 Nov, 2016 2 commits
    • Luke Jones's avatar
      * More restructuring; main purpose is to prepare for adding objects · 0cf69d21
      Luke Jones authored
      with data such as textures, positions etc
      * Added proof of concept player movement and rendering
          + this required a whole heap of mutability changes, but was
            otherwise painless
      * Restructure as a *fake* library to enable `cargo doc` to generate
      documentation correctly
      * Add more documentation
      0cf69d21
    • Luke Jones's avatar
      * More restructuring; main purpose is to prepare for adding objects · db55c4cf
      Luke Jones authored
      with data such as textures, positions etc
      * Added proof of concept player movement and rendering
          + this required a whole heap of mutability changes, but was
            otherwise painless
      * Restructure as a *fake* library to enable `cargo doc` to generate
      documentation correctly
      * Add more documentation
      db55c4cf
  19. 24 Nov, 2016 4 commits
  20. 23 Nov, 2016 1 commit
  21. 22 Nov, 2016 2 commits