[feature request] Implement operator== and operator!= for Quaternion (and possibly other Geometry types)
Currently Quaternion does not have operator==
/operator!=
, which makes it tricky to use with generic code, as it otherwise behaves like a value type. I'm currently struggling with a serialization library that requires operator==
to exist on serialized types.
Assuming there's no purposeful reason this was left unimplemented, I can implement this and make a PR for it.