Talking animation with no text
Currently if the playing dialog has no text, the app triggers a fiddle animation.
The problem is, Zergs' dialogues don't have text, so the app never triggers Zergs' talk animation.
Possible solutions:
- Add another parameter in faction json files and use it instead of the empty text check
- Complete json text parameters with something (e.g.: "(grunt)")
Edited by Loïc Guglielmino