Talking animation with no text

Currently if the playing dialog has no text, the app triggers a fiddle animation.
The problem is, Zergs' dialogues don't have text, so the app never triggers Zergs' talk animation.

Possible solutions:

  • Add another parameter in faction json files and use it instead of the empty text check
  • Complete json text parameters with something (e.g.: "(grunt)")
Edited by Loïc Guglielmino