Equalizer APO Crashes When Loading ELement FX
*Created by: mfisher31* Was testing Element 0.46 b3 in standalone apps as @chris Ryan and yourself have expressed the usefulness of Element outside of the DAW environment and while testing ElementFX in Equalizer APO, the application crashed almost immediately after trying to load Element. The following is the call stack from VS for this crash: > ``` KV_ElementFX.dll!juce::ChangeBroadcaster::addChangeListener(juce::ChangeListener * listener) Line 39 C++ KV_ElementFX.dll!Element::GuiController::activate() Line 156 C++ KV_ElementFX.dll!Element::Controller::activate() Line 101 C++ KV_ElementFX.dll!Element::AppController::activate() Line 91 C++ KV_ElementFX.dll!ElementPluginAudioProcessor::ElementPluginAudioProcessor() Line 178 C++ KV_ElementFX.dll!createPluginFilter() Line 632 C++ KV_ElementFX.dll!juce::createPluginFilterOfType(juce::AudioProcessor::WrapperType type) Line 39 C++ KV_ElementFX.dll!`anonymous namespace'::pluginEntryPoint(__int64(*)(Vst2::AEffect *, int, int, __int64, void *, float) audioMaster) Line 2146 C++ KV_ElementFX.dll!VSTPluginMain(__int64(*)(Vst2::AEffect *, int, int, __int64, void *, float) audioMaster) Line 2229 C++ [External Code] ``` 1:38 The error message states at line 39: Editor.exe has triggered a breakpoint. 1:39 Element 0.44 loads in Equalizer APO without crashing, so this might be another issue that is experienced with 0.45+ as with a couple of the other issues, but no sound comes through Element 0.44 in Equalizer APO even after connecting the I/O correctly <bountysource-plugin> --- Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/97035820-equalizer-apo-crashes-when-loading-element-fx?utm_campaign=plugin&utm_content=tracker%2F158730899&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F158730899&utm_medium=issues&utm_source=github). </bountysource-plugin>
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