VRML has an extra polygon layer on back
Description
Hi, I have this keyboard project that I'm working on right now, but when I export a VRML, it appears that there is a second layer of mesh on the back side (see GIF), which hides some parts of the components. I can't remove this layer by hand because I use this extension to import the KiCad board to blender with materials, and it would be a hassle to mess with an already textured model
Quick info:
- I used blender4.3 to view the file
- I used KiCad nightly to export the VRML
- here is the blender project and VRML file
- I know the VRML is the problem because when I import the raw VRML file without the fancy extension/add-on I mentioned earlier, it still looks like this, this is what is show in the GIF, and it shows the same extra layer in freecad
Steps to reproduce
- Clone the repo
- Open the project in kicad 9
- Export the VRML from PCB editor
- View it in blender
KiCad Version
Version: 9.0.0-rc1-329-g89a50a3dcf, release build
Libraries:
    wxWidgets 3.2.6
    FreeType 2.13.3
    HarfBuzz 10.0.1
    FontConfig 2.15.0
    libcurl/8.10.1-DEV Schannel zlib/1.3.1
Platform: Windows 11 (build 22631), 64-bit edition, 64 bit, Little endian, wxMSW
OpenGL: ATI Technologies Inc., AMD Radeon PRO Graphics, 4.6.0 Compatibility Profile Context 24.7.1.240618
Build Info:
    Date: Jan 3 2025 06:18:01
    wxWidgets: 3.2.6 (wchar_t,wx containers)
    Boost: 1.86.0
    OCC: 7.8.1
    Curl: 8.10.1-DEV
    ngspice: 43
    Compiler: Visual C++ 1942 without C++ ABI
    KICAD_IPC_API=ON
Locale: 
    Lang: en_US
    Enc: UTF-8
    Num: 1,234.5
    Encoded кΩ丈: D0BACEA9E4B888 (sys), D0BACEA9E4B888 (utf8)Edited  by Balázs Marcell
