3D viewer doesn't display some parts correctly if you turn the board and view from side when parts get covered by each other.
Description
3D view is correct if I view the board from bottom to top ( "south" side of the board is near, see attached file "kicad3D_OK.png"). If I turn the view by 180 degrees some (transparent) 3D-parts show a wrong behaviour. The "nearer" parts should cover the farer ones, but this does not happen. (see attached "kicad3D_ERR.png"). Other 3D-parts show correct behaviour. I also attached the "wrong behaving" part. I tested this in older versions (5.1.12, 6.0.11), they showed same behaviour.
NVIDIA_System_Information_02-23-2023_21-10-37.txt
Steps to reproduce
- Create a pcb with some of the attached parts
- Switch to 3D-viewer and rotate the board.
I'm working on a HP Notebook with Nvidia MX150 graphics chip. Please find attached a .txt-file with information about drivers etc.
KiCad Version
Application: KiCad 3D Viewer x64 on x64
Version: (7.0.0), release build
Libraries:
wxWidgets 3.2.1
FreeType 2.12.1
HarfBuzz 5.0.1
FontConfig 2.14.1
libcurl/7.83.1-DEV Schannel zlib/1.2.13
Platform: Windows 10 (build 19045), 64-bit edition, 64 bit, Little endian, wxMSW
Build Info:
Date: Feb 12 2023 01:35:19
wxWidgets: 3.2.1 (wchar_t,wx containers)
Boost: 1.80.0
OCC: 7.6.2
Curl: 7.83.1-DEV
ngspice: 39
Compiler: Visual C++ 1934 without C++ ABI
Build settings:
KICAD_SPICE=ON
Edited by U. Will