Export VRLM "users defined origin" ignore "display origin" setting
File>Export>VRML>User defined origin is always related to "Page origin" so if i place somewhere grid origin and then change "dislay origin" to "grid origin" then I can not export VRML using current "display origin" coordinates so I have to switch to "page origin" read values and use them in export but it might not be aligned to my grid origin. It might be useful to take account current "display origin" setting for "user defined origin" or add another option like "grid origin" to "Coordinate origin options"
Application: KiCad PCB Editor (64-bit)
Version: (6.0.0), release build
Libraries:
wxWidgets 3.1.5
Platform: Windows 10 (build 19043), 64-bit edition, 64 bit, Little endian, wxMSW
wxWidgets: 3.1.5 (wchar_t,wx containers)
Boost: 1.76.0
OCC: 7.5.0
Curl: 7.78.0-DEV
ngspice: 35
Compiler: Visual C++ 1929 without C++ ABI
Build settings:
KICAD_USE_OCC=ON
KICAD_SPICE=ON