Big Lod-Circle around the camera (possibly due to overdraw prevention?)
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Check the FAQ to see if your issue has already been reported and has a solution: Problems-and-solutions -
Make sure you are not using any mods on the incompatible list: Mod support FAQ -
Check the existing issues to verify that your bug hasn't already been submitted: Issues -
Upload Minecraft's crash report and/or log. https://hastebin.com/share/uwifoqodad.yaml -
Upload your Distant Horizons Config.
https://hastebin.com/share/apobexafom.ini -
Fill out the information below:
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minecraft version: 1.20.4
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Distant Horizons version: 2.0.2-a-dev
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Mod loader: Fabric
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Installed mods (list the smallest number of mods that you can use to re-create the bug):
- Fabric-API
- DH
(Below is not required for the issue, but i used them for performance/keeping my keybinds)
- Sodium
- Indium
- Remember-My-Txt
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Describe the bug: Whenever the mod is rendering lod's, there's a very distinct Circle around the camera, especially noticeable on water. Increasing Overdraw-Prevention puts this circle further away, making it even bigger, and at some point making lod's transparent. Decreasing it enables ghost-lod's after breaking blocks. Seamless Overdraw doesn't seem to do anything about this issue. Also, the higher you go above the ground/sea-level, the lesser the circle gets.
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Steps to reproduce the bug: Load up a World and Enable LOD's (preferably on an ocean)

