Big Lod-Circle around the camera (possibly due to overdraw prevention?)

Check off each item in this list before submitting:

  1. Check the FAQ to see if your issue has already been reported and has a solution: Problems-and-solutions

  2. Make sure you are not using any mods on the incompatible list: Mod support FAQ

  3. Check the existing issues to verify that your bug hasn't already been submitted: Issues

  4. Upload Minecraft's crash report and/or log. https://hastebin.com/share/uwifoqodad.yaml

  5. Upload your Distant Horizons Config.
    https://hastebin.com/share/apobexafom.ini

  6. Fill out the information below:

  • minecraft version: 1.20.4

  • Distant Horizons version: 2.0.2-a-dev

  • Mod loader: Fabric

  • Installed mods (list the smallest number of mods that you can use to re-create the bug):

  • Fabric-API
  • DH
    (Below is not required for the issue, but i used them for performance/keeping my keybinds)
  • Sodium
  • Indium
  • Remember-My-Txt
  • Describe the bug: Whenever the mod is rendering lod's, there's a very distinct Circle around the camera, especially noticeable on water. Increasing Overdraw-Prevention puts this circle further away, making it even bigger, and at some point making lod's transparent. Decreasing it enables ghost-lod's after breaking blocks. Seamless Overdraw doesn't seem to do anything about this issue. Also, the higher you go above the ground/sea-level, the lesser the circle gets.

  • Steps to reproduce the bug: Load up a World and Enable LOD's (preferably on an ocean) image

Edited by Luna