Non-reproducible segfault on joining multiplayer world (1.18.2, macOS, custom pack)
Just tried throwing Distant Horizons into a custom pack. Immediately after joining a multiplayer world for the first time, the game segfaults.
Afterward, I tried both a singleplayer world and joining the same server again; both worked fine.
Full log here: https://paste.ee/p/Lr6r7
I'm using a 2020 Intel MacBook Pro, with a GPU that the OS describes as "Intel Iris Plus Graphics 1536 MB".
I'll keep this updated if I can manage to make the crash happen again.
Edited by James Seibel