Starmod.onDisable is never fired on client.
dont know if bug or was just forgotten, but it leads to some annoying behaviour: if you rejoin a server, the client initializes the mod again and i get double event listeners that play sounds f.e.
dont know if bug or was just forgotten, but it leads to some annoying behaviour: if you rejoin a server, the client initializes the mod again and i get double event listeners that play sounds f.e.