Commit 948dbd16 authored by Ada Gottensträter's avatar Ada Gottensträter

More README

parent 177e6e4c
......@@ -19,6 +19,8 @@ Inside these, there is one directory for each project, which in turn may contain
(Additionally, other useful files (in particular, helpful PC applications) can be found in the `extras` directory)
[(Also, if you're looking for an operating system, Ventilator OS is this way...)](https://gitlab.com/irqsome/ventilator-os)
## What do I need to get the stuff here going?
......
ASCII Wing
==========
## Video
[![](http://img.youtube.com/vi/5pfVgepYIvE/0.jpg)](http://www.youtube.com/watch?v=5pfVgepYIvE "Video")
## Info
- Type: Game
- Genre: Vertical Shooter
- Author(s): Rick Cassidy
- First release: 2008
- Improved version: Yes
- Players: 1
- Special requirements: None
- Video formats: NTSC
- Inputs: Gamepad,Keyboard
- License: ???
## Description
The evil **{v}** are invading earth! You have been chosen to pilot the last **/^\** spaceship. You are textkinds last hope.
Or something along those lines, I don't know.
## Controls
|Gamepad|Keyboard|Action|
|------|---------|------|
|D-Pad|Arrow Keys|Move|
|A|Right CTRL|Shoot|
|Start|Enter|Pause|
|Select|Tab|Pause, but different?|
## TODOs
- ?
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Ranquest
========
## Video
[![](http://img.youtube.com/vi/_ts9fn8dVpQ/0.jpg)](http://www.youtube.com/watch?v=_ts9fn8dVpQ "Video")
## Info
- Type: Game
- Genre: Action-Adventure
- Author(s): JT Cook
- First release: 2011 (?)
- Improved version: **Yes**
- Players: 1
- Special requirements: SD Card
- Video formats: NTSC, PAL60 (selected by creating a file called `PAL.TV` on the SD)
- Inputs: Gamepad
- License: ???
## Description
A sortof Zelda-like game where you go around and collect the 6 mystical treasures, whose location is randomized every time you start the game!
A quite entertaining game to play from time to time. Also has a lot of polish.
## Controls
|Gamepad|Keyboard|Action|
|------|---------|------|
|D-Pad|Arrow Keys|Move|
|Y|Space|Attack|
|Start|Enter|Pause|
## TODOs
- Add runtime NTSC/PAL switching
- Actually compile keyboard driver from scratch (is currently a binary blob)
## Misc
- This game doesn't actually compile without BSTC optimizations due to memory overflow (_STACK could prob. be lowered without problems...)
- If you walk sideways, then push up/down, and then the opposite sideways direction and then let go of the first direction (this all is a lot easier using a keyboard), you can moonwalk diagonally! Don't ask me how I found this out....
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