Commit 112b4bd1 authored by Ada Gottensträter's avatar Ada Gottensträter

Spintris: Fix Z floods

parent ed023570
......@@ -35,7 +35,7 @@ The improved version featured here includes a somewhat _TGM3_-style bag randomiz
- Add Highscore table
- Add additional scoring mechanics, such as combo and back-to-back bonuses
- Add singleplayer elimination mode
- Further randomization tweaks - it currently likes producing big droughts and floods of Z pieces if one wasn't dealt in the first couple "turns"
- Further randomization tweaks - ~~it currently likes producing big droughts and floods of Z pieces if one wasn't dealt in the first couple "turns"~~ (actually, this is fixed now)
- Add an image of St. Basil's Cathedral somewhere :)
- Add music?
......
......@@ -57,9 +57,11 @@ PRI update_drought(piece) | i
PRI refill_piece | highest,i ' Find piece with highest drought value
highest~~
repeat i from 0 to 6
if drought[i] => highest
if drought[i] > highest
highest := drought[i]
result := i
elseif drought[i] == highest ' tiebreaker
return (seed>>23)//7
PRI drawdebug(piece,select) | i,screen
screen:= LONG[CONSTANT($7F00-8)]
......
......@@ -1162,7 +1162,7 @@ byte "2 PLAYER - BATTLE",0
TitleText
byte "SPINTRIS",0
DateText
byte "02 OCT 2019 - JT COOK & ADA G.",0
byte "03 OCT 2019 - JT COOK & ADA G.",0
DemoText
byte "WWW.AVALONDREAMS.COM",0
PauseText
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment