Undoing colors is tedious.

Johnny McIvor
2026-04-04T09:36:06Z

When you start adjusting the colors of an object, undoing your choices makes you go through every single color variation, which is very confusing and tedious.

Steps to reproduce:

1) Make an object.
2) Play around with its color for a few minutes.
3) Try to undo it all.

How about this: color step changes are forgotten unless you leave them unchanged for a certain amount of time.

So let's say that you make an object green. Your scrolling through the color wheel will be completely forgotten in the undo memory. But because you left the object green for however many seconds, it is now recorded into the undo memory.

So:

1) I play around with the color wheel, and decide to make the object green.
2) Then I play around with the color wheel, and decide to make it pink.
3) Then I play around with it, and make the object white.

When I click "undo," the white object is automatically changed to pink. And when I click undo again, the pink object automatically turns green.

That's way more intuitive than going through every gradation.