Fillet/Chamfer LPE - UI/UX suggestions
Fillet/Chamfer LPE improvment suggestions
1 Add icons to chafer type and method
Pro:
- its communicate visually what is going to happen
- no need for translation of texts
2 Add Icon for enabling and disabling Chamfer/fillet to edit paths panel
This would add or remove LPE on to selected stroke.
- select shape
- press icon it would add LPE Fillet/Chamfer
- also open LPE panel
- you can add Fillet/Chamfer
- if you want to disable Fillet/Chamfer you would click the icon again and it would delete LPE from the shape
PRO:
- Would make the feature more discoverable
Mockup:
3 Change the name of LPE
I was also thinking to change the name of LPE from fillet/chamfer to something more user-friendly My ideas:
- corners
- corner tool
- round corners
- bevel
- bevel corners
4 Add Icon for enabling and disabling Chamfer/fillet to edit paths panel
Add the ability to change the radius of 2 or more nodes at once. (see video for example)
5 Add ability to edit multiple radiuses at once On Canvas UI
How it should work :
- select nodes you want to add a fillet
- drag radius controller
- all nodes will change to the same fillet and radius (according to settings in UI in % or units)
how it works in motion: 2019-11-06_15-44-47
6 New on canvas UI
After running into some UX problems with on canvas UI @jabiertxof and I come up with few new solutions:
- Triangles
- Triangles with a small offset from nodes (for easier shifting of the position of nodes)
- Triangles rotate 90 degrees
- Offset circle
7 Hide on canvas UI until selected or Hower
For cleaner look hide knots that you are not editing
8 show helpers and hide some on canvas UI while changing radius (HOLDING and DRAGGING)/ knot
for cleaner look and UX few options:
Edited by Nathan Lee












