Microsoft XAML export transforms not applied as correctly (objects displaced)
Same issue: https://bugs.launchpad.net/inkscape/+bug/1025642 #### Steps to reproduce: 1. Open the example file [SNES_controller.svg](/uploads/0457790b1439b1e66d0bade55b367d56/SNES_controller.svg). 2. Select "Save As" from the "File" menu. 3. Select "Microsoft XAML" from the "Save as type" list. 4. Click the "Save" button. 5. Open Visual Studio 2019. 6. Create a new WPF application. 7. Right-click on the project file in the Solution Explorer, and select "Add -> Existing Item..." 8. Select the XAML file result from step 4 [SNES_controller.xaml](/uploads/a4db193c9558128ded5aef6e64f74b67/SNES_controller.xaml) 9. Observe that the canvas render transforms (translate transforms) are not rendered as in the original SVG. #### Expected: ![InkscapeSVG](/uploads/cf730a77e76b6f43f68242e6611dd591/InkscapeSVG.png) #### Actual: ![VisualStudioXAML](/uploads/30b319009c74624d8aaafd87ec27492b/VisualStudioXAML.png) #### What happened? Opened an SVG and saved as "Microsoft XAML," but the XAML result was not correctly exported. #### What should have happened? Inkscape should have created correct XAML. #### Inkscape Version and Operating System: - Inkscape Version: Inkscape 0.92.4 (5da689c313, 2019-01-14) - Operating System: Windows 10 (Build 18363.720) - Operating System version: Windows 10 (Build 18363.720) #### Files: 1. [SNES_controller.svg](/uploads/4399eff00ea18aaac092eba4e5096810/SNES_controller.svg) 2. [SNES_controller.xaml](/uploads/41364eca9eb06e09e97fd1f8d38ee2b8/SNES_controller.xaml) 3. [InkscapeSVG](/uploads/0bae1d72bee5d75db5dfa84f57f24625/InkscapeSVG.png) 4. [VisualStudioXAML](/uploads/e6fe1cdbf5a5a7818461fb1908c19146/VisualStudioXAML.png) <!-- **Thank you for filling in a new bug report!** *More details on how to write a good bug report can be found at https://inkscape.org/contribute/report-bugs/. Please remember that Inkscape is developed mostly by volunteers in their spare time, and may not be able to respond to reports quickly.* -->
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