- Jan 03, 2018
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Thomas Debesse authored
- add radiant options to not load assets from engine path and home path, it helps people to build safe development environment - add -fs_nobasepath and -fs_nohomepath to q3map2 to do the same - make radiant pass these options to q3map2
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Thomas Debesse authored
- add optional pakpath support currently an hardcoded number of 5 extra pakpath are possible this is still better than nothing - if build profile use [ExtraQ3map2Args] keyword, radiant pass the extra pakpaths options to q3map2 thanks to the -fs_pakpath switch that was added in a previous commit
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TimePath authored
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- Jan 01, 2018
- Dec 31, 2017
- Dec 30, 2017
- Dec 29, 2017
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TimePath authored
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gcc8: static_cast NULL instead of reinterpret_cast See merge request xonotic/netradiant!74
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TimePath authored
Update game packs, fix some bugs to make them properly installed See merge request xonotic/netradiant!77
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TimePath authored
Fix deprecated pango code always being used in glfont.cpp See merge request xonotic/netradiant!78
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- Nov 04, 2017
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Zack Middleton authored
The version check to see if the non-deprecated API is available, PANGO_VERSION_CHECK(1,22,0), always returns false if pango-features.h isn't included. This is because PANGO_VERSION_MAJOR, _MINOR, _MICRO are not defined and are evaluated as 0 in the preprocessor code. This commit fixes compiling on Debian 8 using libpango1.0-dev 1.36.8. It was failing because deprecated function pango_ft2_get_context() was not available (hidden in header file by PANGO_DISABLE_DEPRECATED).
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- Oct 14, 2017
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Thomas Debesse authored
Previously, game_packs_all target was just calling game_packs target, so it was just installing free game packs, not all. It's now a proper target setting proper environment variables before calling install-gamepacks.sh.
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Thomas Debesse authored
Previously, the install-gamepacks.sh script was looking for all subdirectories in games/ directory for *.games directory to copy them inside games/ directory. So, on first run, it was looking for games/XonoticPack/xonotic.game to copy it as games/xonotic.game Then on second run, it was looking for games/XonoticPack/xonotic.game and also for games/xonotic.game/xonotic.game which is silly. Now the install-gamepacks.sh script is looking for games/*Pack subdirectories only, it means all gamepacks must end with a capitalized Pack suffix, which is already the case and is defined in download-gamepacks.sh after all.
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Thomas Debesse authored
- update game packs list, thanks to @NeonKnightOA - add more workarounds for malformed gamepacks from icculus's repository - obsolete #76
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- Aug 30, 2017
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Thomas Debesse authored
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- Aug 13, 2017
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TimePath authored
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