Race types. Race ending logic. Laps logic. Improved UI. Fixes. - Red outline on main menu selected item. Moved version to top. - Added transition animations to vehicle selection menu. - Optimized dial gauges drawing by caching geometric coordinates. - Fixed ingame background to make it resolution-independent. - Refactored some elements of race state. - Reduced unnecessary usage of pointers. - Added debug keybindings to change draw distance and camera depth. - Fixed gear shifting prediction and code. - Added race intro countdown. - Vehicle selection state now shows skin selection controllers. - Added optional displacement-dependant neutral gear RPM increase. - New settings icon. - New fonts. - Added logic for finishing race. - Added race modes. - Added red barn asset. - Added code to change resolution (not really well supported). - Added bar tachometer option.