- 13 Oct, 2017 1 commit
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Human Gamer authored
Materials Tab now displays (why was it commented out?). Moved scale options into main class for an easier override later.
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- 02 Oct, 2017 1 commit
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Human Gamer authored
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- 08 May, 2016 2 commits
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Human Gamer authored
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Human Gamer authored
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- 01 May, 2016 1 commit
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Human Gamer authored
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- 21 Apr, 2016 1 commit
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Human Gamer authored
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- 19 Apr, 2016 1 commit
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Anthony Kleine authored
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- 18 Apr, 2016 7 commits
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Human Gamer authored
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Human Gamer authored
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Human Gamer authored
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Human Gamer authored
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Human Gamer authored
Fixed Warnings
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Human Gamer authored
Added warnMat.png for Textures that aren't found. Custom textures to avoid using MB textures
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- 17 Apr, 2016 6 commits
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Anthony Kleine authored
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Human Gamer authored
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Human Gamer authored
Fixed Bounds Calculation Progress Dialog when importing OBJ files
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Anthony Kleine authored
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Anthony Kleine authored
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Anthony Kleine authored
I used a triangular prism to confirm that the way I'm doing polyListStrings is 100% correct. Added convexHullEmitStrings, I think these are being done right but I don't know. Determined the purpose of fanMask.
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- 16 Apr, 2016 7 commits
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Anthony Kleine authored
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Anthony Kleine authored
Adds ConvexHullEmitStrings, but I'm not convinced I'm doing them the right way, as the file seems to be inconsistent with what Torque does with them.
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Anthony Kleine authored
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Anthony Kleine authored
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Anthony Kleine authored
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Human Gamer authored
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- 15 Apr, 2016 5 commits
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Human Gamer authored
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Human Gamer authored
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Human Gamer authored
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Human Gamer authored
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Human Gamer authored
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- 14 Apr, 2016 1 commit
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Human Gamer authored
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- 13 Apr, 2016 5 commits
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Human Gamer authored
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Human Gamer authored
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Human Gamer authored
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Human Gamer authored
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Human Gamer authored
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- 12 Apr, 2016 2 commits
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Human Gamer authored
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Human Gamer authored
Open is separate from Save
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