Phase 1: BAI Groups Cannot Reach Destination
The BAI spawn point furthest to the west in phase 1 would frequently have issues with units being spawned inside of buildings. If the units spawned inside of buildings the group would be unable to move to the destination point since they are ordered to maintain group formation. Sometimes the group would spawn with no units entombed in buildings, however, as the group moved past clusters of buildings the AI would get trapped between buildings due to pathfinding errors and would also cause the group to stop.
We can mitigate the issue by moving the spawn point south of the building cluster for units that are traveling south if the BAI group is attempting to capture FARP Alpha (they should no longer spawn in, or try to pass thru, buildings). BAI groups traveling east should have a spawn point east of the building cluster if the BAI group is attempting to capture FARP Bravo.
Another potential solution could be to allow the group to form a line convoy, rather than keep the starting formation. This may allow the pathfinding for the group to fail less spectacularly.