mojo-build-system error
I tried installing couple of games from GOG, but all were unccessful. This is what I get:
Backtrace:
In guix/store.scm:
1300:8 19 (call-with-build-handler #<procedure 7f6d8fbdc2d0 at g…> …)
In guix/ui.scm:
462:3 18 (_)
In ice-9/boot-9.scm:
1747:15 17 (with-exception-handler #<procedure 7f6d7e886c00 at ic…> …)
1752:10 16 (with-exception-handler _ _ #:unwind? _ # _)
In guix/ui.scm:
449:6 15 (_)
In guix/scripts/build.scm:
714:5 14 (_)
In srfi/srfi-1.scm:
673:15 13 (append-map _ _ . _)
586:17 12 (map1 ("x86_64-linux"))
In guix/scripts/build.scm:
716:21 11 (_ _)
In guix/store.scm:
1382:11 10 (map/accumulate-builds #<store-connection 256.99 7f6d9…> …)
1300:8 9 (call-with-build-handler #<procedure 7f6d7e886ba0 at g…> …)
In guix/scripts/build.scm:
675:18 8 (_ _)
In guix/store.scm:
2170:25 7 (run-with-store #<store-connection 256.99 7f6d90b48780> …)
1998:8 6 (_ _)
In guix/packages.scm:
1948:11 5 (_ _)
1884:8 4 (_ _)
In ice-9/eval.scm:
530:23 3 (_ . _)
In ice-9/boot-9.scm:
1685:16 2 (raise-exception _ #:continuable? _)
1685:16 1 (raise-exception _ #:continuable? _)
1685:16 0 (raise-exception _ #:continuable? _)
ice-9/boot-9.scm:1685:16: In procedure raise-exception:
Invalid keyword: (#<<search-path-specification> variable: "GUIX_LOCPATH" files: ("lib/locale") separator: ":" file-type: directory file-pattern: #f> #<<search-path-specification> variable: "BASH_LOADABLES_PATH" files: ("lib/bash") separator: ":" file-type: directory file-pattern: #f> #<<search-path-specification> variable: "C_INCLUDE_PATH" files: ("include") separator: ":" file-type: directory file-pattern: #f> #<<search-path-specification> variable: "CPLUS_INCLUDE_PATH" files: ("include/c++" "include") separator: ":" file-type: directory file-pattern: #f> #<<search-path-specification> variable: "LIBRARY_PATH" files: ("lib" "lib64") separator: ":" file-type: directory file-pattern: #f>)