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Snopek Games
Merge requests
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11
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Created date
Update version to 1.0.0-alpha9
godot-rollback-netcode!37
· created
Mar 14, 2024
by
Matt Thompson
0
updated
Mar 14, 2024
Change draw color for collision shapes from blue to white
sg-physics-2d!60
· created
Jan 17, 2024
by
Muno
1
updated
Feb 25, 2024
Add fixed lerp function to SGFixed
sg-physics-2d!59
· created
Jan 02, 2024
by
Wendfrey
0
updated
Feb 13, 2024
Added collision exceptions to SGPhysicsBody2D
sg-physics-2d!56
· created
Oct 04, 2023
by
Janktastic
0
updated
Oct 04, 2023
Draft: SGArea2D get_colliding_area_collisions() and get_colliding_body_collisions() local_shape enhancement
sg-physics-2d!55
· created
Jul 26, 2023
by
satrams
1
1
updated
Aug 01, 2023
Draft: Rigid bodies
sg-physics-2d!54
· created
May 31, 2023
by
BimDav
7
updated
Jan 01, 2024
Change README to reflect the need to apply patches for features
sg-physics-2d!52
· created
Dec 28, 2022
by
Wendfrey
0
updated
Dec 28, 2022
SGFixedVector2 clamp + docs
sg-physics-2d!51
· created
Dec 27, 2022
by
Sean Dick
0
updated
Dec 29, 2022
Pulled latest changes from upstream nakama-godot + minor fix to incorrect function call
godot-nakama-webrtc!3
· created
Dec 26, 2022
by
Benjamin Mastripolito
godot-4
0
Queue support for NetworkAnimationPlayer
godot-rollback-netcode!29
· created
Aug 28, 2022
by
Adam Blair
0
Draft: Complete rolling forward with events
godot-rollback-tutorial!1
· created
Apr 26, 2022
by
BimDav
0
updated
May 09, 2022