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@node Internal architecture of GnuTLS
@chapter Internal Architecture of GnuTLS
@cindex internal architecture
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This chapter is to give a brief description of the
way @acronym{GnuTLS} works. The focus is to give an idea
to potential developers and those who want to know what
happens inside the black box.

* The TLS Protocol::
* TLS Handshake Protocol::
* TLS Authentication Methods::
* TLS Extension Handling::
* Cryptographic Backend::
* Random Number Generators-internals::
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@end menu

@node The TLS Protocol
@section The TLS Protocol
The main use case for the TLS protocol is shown in @ref{fig-client-server}.
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A user of a library implementing the protocol expects no less than this functionality,
i.e., to be able to set parameters such as the accepted security level, perform a
negotiation with the peer and be able to exchange data.

@float Figure,fig-client-server
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@caption{TLS protocol use case.}
@end float

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@node TLS Handshake Protocol
@section TLS Handshake Protocol
The @acronym{GnuTLS} handshake protocol is implemented as a state
machine that waits for input or returns immediately when the non-blocking
transport layer functions are used. The main idea is shown in @ref{fig-gnutls-handshake}.

@float Figure,fig-gnutls-handshake
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@caption{GnuTLS handshake state machine.}
@end float
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Also the way the input is processed varies per ciphersuite. Several 
implementations of the internal handlers are available and 
@funcref{gnutls_handshake} only multiplexes the input to the appropriate 
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handler. For example a @acronym{PSK} ciphersuite has a different 
implementation of the @code{process_client_key_exchange} than a
certificate ciphersuite. We illustrate the idea in @ref{fig-gnutls-handshake-sequence}.

@float Figure,fig-gnutls-handshake-sequence
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@caption{GnuTLS handshake process sequence.}
@end float
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@node TLS Authentication Methods
@section TLS Authentication Methods
In @acronym{GnuTLS} authentication methods can be implemented quite
easily.  Since the required changes to add a new authentication method
affect only the handshake protocol, a simple interface is used. An
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authentication method needs to implement the functions shown below.

typedef struct 
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  const char *name;
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  int (*gnutls_generate_server_certificate) (gnutls_session_t, gnutls_buffer_st*);
  int (*gnutls_generate_client_certificate) (gnutls_session_t, gnutls_buffer_st*);
  int (*gnutls_generate_server_kx) (gnutls_session_t, gnutls_buffer_st*);
  int (*gnutls_generate_client_kx) (gnutls_session_t, gnutls_buffer_st*);
  int (*gnutls_generate_client_cert_vrfy) (gnutls_session_t, gnutls_buffer_st *);
  int (*gnutls_generate_server_certificate_request) (gnutls_session_t,
                                                     gnutls_buffer_st *);

  int (*gnutls_process_server_certificate) (gnutls_session_t, opaque *,
  int (*gnutls_process_client_certificate) (gnutls_session_t, opaque *,
  int (*gnutls_process_server_kx) (gnutls_session_t, opaque *, size_t);
  int (*gnutls_process_client_kx) (gnutls_session_t, opaque *, size_t);
  int (*gnutls_process_client_cert_vrfy) (gnutls_session_t, opaque *, size_t);
  int (*gnutls_process_server_certificate_request) (gnutls_session_t,
                                                    opaque *, size_t);
} mod_auth_st;
@end verbatim

Those functions are responsible for the
interpretation of the handshake protocol messages. It is common for such
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functions to read data from one or more @code{credentials_t}
structures@footnote{such as the
@code{gnutls_certificate_credentials_t} structures} and write data,
such as certificates, usernames etc. to @code{auth_info_t} structures.


Simple examples of existing authentication methods can be seen in
@code{auth/@-psk.c} for PSK ciphersuites and @code{auth/@-srp.c} for SRP
ciphersuites. After implementing these functions the structure holding
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its pointers has to be registered in @code{gnutls_@-algorithms.c} in the
@code{_gnutls_@-kx_@-algorithms} structure.
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@node TLS Extension Handling
@section TLS Extension Handling
As with authentication methods, the TLS extensions handlers can be
implemented using the interface shown below.

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typedef int (*gnutls_ext_recv_func) (gnutls_session_t session,
                                     const unsigned char *data, size_t len);
typedef int (*gnutls_ext_send_func) (gnutls_session_t session,
                                     gnutls_buffer_st *extdata);
@end verbatim
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Here there are two functions, one for receiving the extension data
and one for sending. These functions have to check internally whether
they operate in client or server side. 

A simple example of an extension handler can be seen in
@code{ext/@-srp.c} in GnuTLS' source code. After implementing these functions, 
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together with the extension number they handle, they have to be registered 
using @funcintref{_gnutls_ext_register} in
@code{gnutls_extensions.c} typically within @funcintref{_gnutls_ext_init}.

@subheading Adding a new TLS extension
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Adding support for a new TLS extension is done from time to time, and
the process to do so is not difficult.  Here are the steps you need to
follow if you wish to do this yourself.  For sake of discussion, let's
consider adding support for the hypothetical TLS extension
@code{foobar}. The following section is about adding an extension to GnuTLS,
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for custom application extensions you should check the exported functions
@funcref{gnutls_session_ext_register} or @funcref{gnutls_ext_register}.

@subsubheading Add @code{configure} option like @code{--enable-foobar} or @code{--disable-foobar}.

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This step is useful when the extension code is large and it might be desirable
to disable the extension under some circumstances. Otherwise it can be safely

Whether to chose enable or disable depends on whether you intend to make the extension be
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enabled by default.  Look at existing checks (i.e., SRP, authz) for
how to model the code.  For example:

AC_MSG_CHECKING([whether to disable foobar support])
		[disable foobar support]),
if test x$ac_enable_foobar != xno; then
 AC_DEFINE(ENABLE_FOOBAR, 1, [enable foobar])
AM_CONDITIONAL(ENABLE_FOOBAR, test "$ac_enable_foobar" != "no")
@end example

These lines should go in @code{m4/hooks.m4}.

@subsubheading Add IANA extension value to @code{extensions_t} in @code{gnutls_int.h}.
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A good name for the value would be GNUTLS_EXTENSION_FOOBAR.  Check
with @url{}
for allocated values.  For experiments, you could pick a number but
remember that some consider it a bad idea to deploy such modified
version since it will lead to interoperability problems in the future
when the IANA allocates that number to someone else, or when the
foobar protocol is allocated another number.

@subsubheading Add an entry to @code{_gnutls_extensions} in @code{gnutls_extensions.c}.
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A typical entry would be:

  int ret;

  ret = _gnutls_ext_register (&foobar_ext);
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  if (ret != GNUTLS_E_SUCCESS)
    return ret;
@end example

Most likely you'll need to add an @code{#include "ext/@-foobar.h"}, that
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will contain something like
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  extension_entry_st foobar_ext = @{
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    .name = "FOOBAR",
    .parse_type = GNUTLS_EXT_TLS,
    .recv_func = _foobar_recv_params,
    .send_func = _foobar_send_params,
    .pack_func = _foobar_pack,
    .unpack_func = _foobar_unpack,
    .deinit_func = NULL
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@end example

The GNUTLS_EXTENSION_FOOBAR is the integer value you added to
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@code{gnutls_int.h} earlier.  In this structure you specify the
functions to read the extension from the hello message, the function
to send the reply to, and two more functions to pack and unpack from
stored session data (e.g. when resumming a session). The @code{deinit} function
will be called to deinitialize the extension's private parameters, if any.

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Note that the conditional @code{ENABLE_FOOBAR} definition should only be 
used if step 1 with the @code{configure} options has taken place.

@subsubheading Add new files that implement the extension.
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The functions you are responsible to add are those mentioned in the
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previous step.  They should be added in a file such as @code{ext/@-foobar.c} 
and headers should be placed in @code{ext/@-foobar.h}.
As a starter, you could add this:
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_foobar_recv_params (gnutls_session_t session, const opaque * data,
                     size_t data_size)
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  return 0;

_foobar_send_params (gnutls_session_t session, gnutls_buffer_st* data)
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  return 0;
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_foobar_pack (extension_priv_data_t epriv, gnutls_buffer_st * ps)
   /* Append the extension's internal state to buffer */
   return 0;

_foobar_unpack (gnutls_buffer_st * ps, extension_priv_data_t * epriv)
   /* Read the internal state from buffer */
   return 0;
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@end example

The @funcintref{_foobar_recv_params} function is responsible for
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parsing incoming extension data (both in the client and server).

The @funcintref{_foobar_send_params} function is responsible for
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sending extension data (both in the client and server).

If you receive length fields that don't match, return
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@code{GNUTLS_E_@-UNEXPECTED_@-PACKET_@-LENGTH}.  If you receive invalid
data, return @code{GNUTLS_E_@-RECEIVED_@-ILLEGAL_@-PARAMETER}.  You can use
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other error codes from the list in @ref{Error codes}.  Return 0 on success.

An extension typically stores private information in the @code{session}
data for later usage. That can be done using the functions 
@funcintref{_gnutls_ext_set_session_data} and
@funcintref{_gnutls_ext_get_session_data}. You can check simple examples
at @code{ext/@-max_@-record.c} and @code{ext/@-server_@-name.c} extensions.
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That private information can be saved and restored across session 
resumption if the following functions are set:

The @funcintref{_foobar_pack} function is responsible for packing
internal extension data to save them in the session resumption storage.

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The @funcintref{_foobar_unpack} function is responsible for
restoring session data from the session resumption storage.

Recall that both the client and server, send and receive
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parameters, and your code most likely will need to do different things
depending on which mode it is in.  It may be useful to make this
distinction explicit in the code.  Thus, for example, a better
template than above would be:

_gnutls_foobar_recv_params (gnutls_session_t session,
                            const opaque * data,
                            size_t data_size)
  if (session->security_parameters.entity == GNUTLS_CLIENT)
    return foobar_recv_client (session, data, data_size);
    return foobar_recv_server (session, data, data_size);

_gnutls_foobar_send_params (gnutls_session_t session,
                            gnutls_buffer_st * data)
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  if (session->security_parameters.entity == GNUTLS_CLIENT)
    return foobar_send_client (session, data);
    return foobar_send_server (session, data);
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@end example

The functions used would be declared as @code{static} functions, of
the appropriate prototype, in the same file.
When adding the files, you'll need to add them to @code{ext/}
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as well, for example:

libgnutls_ext_la_SOURCES += ext/foobar.c ext/foobar.h
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@end example

@subsubheading Add API functions to enable/disable the extension.

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It might be desirable to allow users of the extension to
request use of the extension, or set extension specific data.  
This can be implemented by adding extension specific function calls
that can be added to @code{includes/@-gnutls/@-gnutls.h},
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as long as the LGPLv2.1+ applies.
The implementation of the function should lie in the @code{ext/@-foobar.c} file.
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To make the API available in the shared library you need to add the
symbol in @code{lib/}, so that the symbol
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is exported properly.

When writing GTK-DOC style documentation for your new APIs, don't
forget to add @code{Since:} tags to indicate the GnuTLS version the
API was introduced in.

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@subsubheading Heartbeat extension.

One such extension is HeartBeat protocol (RFC6520:
@url{}) implementation. To enable
it use option --heartbeat with example client and server supplied with

./doc/credentials/gnutls-http-serv --priority "NORMAL:-CIPHER-ALL:+NULL" -d 100 \
    --heartbeat --echo
./src/gnutls-cli --priority "NORMAL:-CIPHER-ALL:+NULL" -d 100 localhost -p 5556 \
    --insecure --heartbeat
@end example

After that pasting
@end example
command into gnutls-cli will trigger corresponding command on the server and it will send HeartBeat Request with random length to client.

Another way is to run capabilities check with:

./doc/credentials/gnutls-http-serv -d 100 --heartbeat
./src/gnutls-cli-debug localhost -p 5556
@end example

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@subheading Adding a new Supplemental Data Handshake Message

TLS handshake extensions allow to send so called supplemental data
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handshake messages @xcite{RFC4680}. This short section explains how to 
implement a supplemental data handshake message for a given TLS extension.
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First of all, modify your extension @code{foobar} in the way, to instruct
the handshake process to send and receive supplemental data, as shown below.
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_gnutls_foobar_recv_params (gnutls_session_t session, const opaque * data,
                                 size_t _data_size)
   gnutls_supplemental_recv(session, 1);
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_gnutls_foobar_send_params (gnutls_session_t session, gnutls_buffer_st *extdata)
   gnutls_supplemental_send(session, 1);
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@end example

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Furthermore you'll need two new functions @funcintref{_foobar_supp_recv_params}
and @funcintref{_foobar_supp_send_params}, which must conform to the following 

typedef int (*gnutls_supp_recv_func)(gnutls_session_t session,
                                     const unsigned char *data,
                                     size_t data_size);
typedef int (*gnutls_supp_send_func)(gnutls_session_t session,
                                     gnutls_buffer_t buf);
@end example

The following example code shows how to send a
``Hello World'' string in the supplemental data handshake message.
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_foobar_supp_recv_params(gnutls_session_t session, const opaque *data, size_t _data_size)
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   uint8_t len = _data_size;
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   unsigned char *msg;

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   msg = gnutls_malloc(len);
   if (msg == NULL) return GNUTLS_E_MEMORY_ERROR;

   memcpy(msg, data, len);
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   /* do something with msg */

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   return len;

_foobar_supp_send_params(gnutls_session_t session, gnutls_buffer_t buf)
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   unsigned char *msg = "hello world";
   int len = strlen(msg);

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   if (gnutls_buffer_append_data(buf, msg, len) < 0)
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   return len;
@end example

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Afterwards, register the new supplemental data using @funcref{gnutls_session_supplemental_register},
or @funcref{gnutls_supplemental_register} at some point in your program.

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@node Cryptographic Backend
@section Cryptographic Backend

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Today most new processors, either for embedded or desktop systems
include either instructions  intended to speed up cryptographic operations,
or a co-processor with cryptographic capabilities. Taking advantage of 
those is a challenging task for every cryptographic  application or 
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library. GnuTLS handles the cryptographic provider in a modular
way, following a layered approach to access
cryptographic operations as in @ref{fig-crypto-layers}.

@float Figure,fig-crypto-layers
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@caption{GnuTLS cryptographic back-end design.}
@end float
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The TLS layer uses a cryptographic provider layer, that will in turn either 
use the default crypto provider -- a software crypto library, or use an external
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crypto provider, if available in the local system. The reason of handling
the external cryptographic provider in GnuTLS and not delegating it to
the cryptographic libraries, is that none of the supported cryptographic
libraries support @code{/dev/crypto} or CPU-optimized cryptography in
an efficient way.

@subheading Cryptographic library layer
The Cryptographic library layer, currently supports only
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libnettle. Older versions of GnuTLS used to support libgcrypt,
but it was switched with nettle mainly for performance reasons@footnote{See
and secondary because it is a simpler library to use.
In the future other cryptographic libraries might be supported as well.

@subheading External cryptography provider
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Systems that include a cryptographic co-processor, typically come with
kernel drivers to utilize the operations from software. For this reason 
GnuTLS provides a layer where each individual algorithm used can be replaced
by another implementation, i.e., the one provided by the driver. The
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FreeBSD, OpenBSD and Linux kernels@footnote{Check @url{} 
for the Linux kernel implementation of @code{/dev/crypto}.} include already 
a number of hardware assisted implementations, and also provide an interface 
to access them, called @code{/dev/crypto}.
GnuTLS will take advantage of this interface if compiled with special
options. That is because in most systems where hardware-assisted 
cryptographic operations are not available, using this interface might 
actually harm performance.

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In systems that include cryptographic instructions with the CPU's
instructions set, using the kernel interface will introduce an
unneeded layer. For this reason GnuTLS includes such optimizations
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found in popular processors such as the AES-NI or VIA PADLOCK instruction sets.
This is achieved using a mechanism that detects CPU capabilities and
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overrides parts of crypto back-end at runtime.
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The next section discusses the registration of a detected algorithm
optimization. For more information please consult the @acronym{GnuTLS}
source code in @code{lib/accelerated/}.

@subsubheading Overriding specific algorithms
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When an optimized implementation of a single algorithm is available,
say a hardware assisted version of @acronym{AES-CBC} then the
following functions, from @code{crypto.h}, can 
be used to register those algorithms.
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@item @funcref{gnutls_crypto_register_cipher}:
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To register a cipher algorithm.

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@item @funcref{gnutls_crypto_register_aead_cipher}:
To register an AEAD cipher algorithm.

@item @funcref{gnutls_crypto_register_mac}:
To register a MAC algorithm.

@item @funcref{gnutls_crypto_register_digest}:
To register a hash algorithm.
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@end itemize

Those registration functions will only replace the specified algorithm
and leave the rest of subsystem intact.

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@subheading Protecting keys through isolation

For asymmetric or public keys, GnuTLS supports PKCS #11 which allows
operation without access to long term keys, in addition to CPU offloading.
For more information see @ref{Hardware security modules and abstract key types}.

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@node Random Number Generators-internals
@section Random Number Generators

@subheading Inner workings

The random number generator levels in @code{gnutls_rnd_level_t} map to two CHACHA-based random generators which
are initially seeded using the OS random device, e.g., @code{/dev/urandom}
or @code{getrandom()}. These random generators are unique per thread, and
are automatically re-seeded when a fork is detected.

The reason the CHACHA cipher was selected for the GnuTLS' PRNG is the fact
that CHACHA is considered a secure and fast stream cipher, and is already
defined for use in TLS protocol. As such, the utilization of it would
not stress the CPU caches, and would allow for better performance on busy
servers, irrespective of their architecture (e.g., even if AES is not
available with an optimized instruction set).

The generators are unique per thread to allow lock-free operation. That
induces a cost of around 140-bytes for the state of the generators per
thread, on threads that would utilize @funcref{gnutls_rnd}. At the same time
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it allows fast and lock-free access to the generators. The lock-free access
benefits servers which utilize more than 4 threads, while imposes no cost on
single threaded processes.
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On the first call to @funcref{gnutls_rnd} the generators are seeded with two independent
keys obtained from the OS random device. Their seed is used to output a fixed amount
of bytes before re-seeding; the number of bytes output varies per generator.
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One generator is dedicated for the @code{GNUTLS_RND_NONCE} level, and the
second is shared for the @code{GNUTLS_RND_KEY} and @code{GNUTLS_RND_RANDOM}
levels. For the rest of this section we refer to the first as the nonce
generator and the second as the key generator.

The nonce generator will reseed after outputing a fixed amount of bytes
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(typically few megabytes), or after few hours of operation without reaching
the limit has passed. It is being re-seed using
the key generator to obtain a new key for the CHACHA cipher, which is mixed
with its old one.

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Similarly, the key generator, will also re-seed after a fixed amount
of bytes is generated (typically less than the nonce), and will also re-seed
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based on time, i.e., after few hours of operation without reaching the limit
for a re-seed. For its re-seed it mixes mixes data obtained from the OS random
device with the previous key.

Although the key generator used to provide data for the @code{GNUTLS_RND_RANDOM}
and @code{GNUTLS_RND_KEY} levels is identical, when used with the @code{GNUTLS_RND_KEY} level
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a re-key of the PRNG using its own output, is additionally performed. That ensures that
the recovery of the PRNG state will not be sufficient to recover previously generated values.
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@subheading Defense against PRNG attacks

This section describes the counter-measures available in the Pseudo-random number generator (PRNG)
of GnuTLS for known attacks as described in @xcite{PRNGATTACKS}. Note that, the attacks on a PRNG such as
state-compromise, assume a quite powerful adversary which has in practice
access to the PRNG state.

@subsubheading Cryptanalytic

To defend against cryptanalytic attacks GnuTLS' PRNG is a stream cipher
designed to defend against the same attacks. As such, GnuTLS' PRNG strength
with regards to this attack relies on the underlying crypto block,
which at the time of writing is CHACHA. That is easily replaceable in
the future if attacks are found to be possible in that cipher.

@subsubheading Input-based attacks

These attacks assume that the attacker can influence the input that is used
to form the state of the PRNG. To counter these attacks GnuTLS does not
gather input from the system environment but rather relies on the OS
provided random generator. That is the @code{/dev/urandom} or
@code{getentropy}/@code{getrandom} system calls. As such, GnuTLS' PRNG
is as strong as the system random generator can assure with regards to
input-based attacks.

@subsubheading State-compromise: Backtracking

A backtracking attack, assumes that an adversary obtains at some point of time
access to the generator state, and wants to recover past bytes. As the
GnuTLS generator is fine-tuned to provide multiple levels, such an attack
mainly concerns levels @code{GNUTLS_RND_RANDOM} and @code{GNUTLS_RND_KEY},
since @code{GNUTLS_RND_NONCE} is intended to output non-secret data.
The @code{GNUTLS_RND_RANDOM} generator at the time of writing can output
2MB prior to being re-seeded thus this is its upper bound for previously
generated data recovered using this attack. That assumes that the state
of the operating system random generator is unknown to the attacker, and we carry that
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assumption on the next paragraphs. The usage of @code{GNUTLS_RND_KEY} level
ensures that no backtracking is possible for all output data, by re-keying
the PRNG using its own output.

Such an attack reflects the real world scenario where application's memory is
temporarily compromised, while the kernel's memory is inaccessible.

@subsubheading State-compromise: Permanent Compromise Attack

A permanent compromise attack implies that once an attacker compromises the
state of GnuTLS' random generator at a specific time, future and past
outputs from the generator are compromised. For past outputs the
previous paragraph applies. For future outputs, both the @code{GNUTLS_RND_RANDOM}
and the @code{GNUTLS_RND_KEY} will recover after 2MB of data have been generated
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or few hours have passed (two at the time of writing). Similarly the @code{GNUTLS_RND_NONCE}
level generator will recover after several megabytes of output is generated,
or its re-key time is reached.
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@subsubheading State-compromise: Iterative guessing

This attack assumes that after an attacker obtained the PRNG state
at some point, is able to recover the state at a later time by observing
outputs of the PRNG. That is countered by switching the key to generators
using a combination of a fresh key and the old one (using XOR), at
re-seed time. All levels are immune to such attack after a re-seed.

@subsubheading State-compromise: Meet-in-the-Middle

This attack assumes that the attacker obtained the PRNG state at
two distinct times, and being able to recover the state at the third time
after observing the output of the PRNG. Given the approach described
on the above paragraph, all levels are immune to such attack.