locks: define lock functions as a macro
When threads are not supported, glthread_* functions are defined as no-op and thus dereferencing lock variables in inline functions will cause compilation error. This change fixes it by redefining our lock functions as a macro so it will also be compiled out.
Reported by Fabrice Fontaine in: #1330 (closed)
Fixes: #1330 (closed)
Checklist
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Commits have Signed-off-by:
with name/author being identical to the commit author -
Code modified for feature -
Test suite updated with functionality tests -
Test suite updated with negative tests -
Documentation updated / NEWS entry present (for non-trivial changes) -
CI timeout is 2h or higher (see Settings/CICD/General pipelines/Timeout)
Reviewer's checklist:
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Any issues marked for closing are addressed -
There is a test suite reasonably covering new functionality or modifications -
Function naming, parameters, return values, types, etc., are consistent and according to CONTRIBUTION.md
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This feature/change has adequate documentation added -
No obvious mistakes in the code
Edited by František Krenželok