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Daiki Ueno authored
If the initial handshake is incomplete and the server sends a no_renegotiation alert, the client should treat it as a fatal error even if its level is warning. Otherwise the same handshake state (e.g., DHE parameters) are reused in the next gnutls_handshake call, if it is called in the loop idiom: do { ret = gnutls_handshake(session); } while (ret < 0 && gnutls_error_is_fatal(ret) == 0); Signed-off-by: Daiki Ueno <ueno@gnu.org>
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