DOEScenario: remove the attribute seed
The notion of seed is related to an algorithm generating pseudo-random numbers. Some DOE algorithms rely on such algorithms.
Then, if a DOEScenario
uses 2 DOELibrary
, 2 seeds will be used (1 per DOELibrary
).
But the current DOEScenario
has 1 seed as attribute instead of 2.
I propose to remove the attribute DOEScenario.seed
and pass custom seeds to DOE algorithms as algorithm options.