Updating Unity images always requires a new license key?
Hi,
We are using a docker image of yours gableroux/unity3d:2019.3.0f1
. We want to update to Unity 2019.3.1f1 or later because it supports il2cpp. In the past we've had to download an image and run certain commands to generate a license key required for that specific image.
Is there a way I can update the image and not have to re-generate a new license key? Or is the process automated in a way that would allow users to update Unity images easier?