Skip to content
  • Gabriel Le Breton's avatar
    This was an epic adventure! 🤘 · 977dcae3
    Gabriel Le Breton authored
    So, this repository pretty much reached its limits, and it's time to
    move on 🚀. Everything started 3 years ago when I tried to configure a
    jenkins server with unity to build some games when I commit. Then I
    asked myself: How can we make it easier to build and test unity
    projects in the cloud? I think this repository was proof that it is
    possible to solve this problem by combining our efforts and make it
    more accessible. Hopefully, the repository was helpful to quite a few
    ones here. Thanks to everyone who contributed in a way or another to
    this project. It is not the end and existing images will stay on docker
    hub (unless they delete them, you know).
    
    It will get better! We now have an automated system to build and
    release Unity docker images, we have a versioning system enabling us to
    publish new images without breaking previous builds. We have a better
    and safer way to install unity components using unity hub and even
    better, we have a community .
    
    ReadMe says ...
    977dcae3