Remote circle-CI license problem
Hello again! I've been having more recent troubles with my repo after pushing it to Circle-CI.
It can't activate/update license AND it says there's a bad username/password. Is the password info supposed to be included in the openssl command directly before or is there something else I have to do?
I've tried running a local_build.sh, but windows computers have no idea what xvfb-run is! So that's shot.
#!/usr/bin/env sh
set -x
export UNITY_EXECUTABLE=${UNITY_EXECUTABLE:-"/Applications/Unity/Hub/Editor/2018.2.6f1/Unity.app/Contents/MacOS/Unity"}
export BUILD_NAME=${BUILD_NAME:-"ExampleProjectName"}
BUILD_TARGET=StandaloneLinux64 ./ci/build.sh
BUILD_TARGET=StandaloneOSX ./ci/build.sh
BUILD_TARGET=StandaloneWindows64 ./ci/build.sh
BUILD_TARGET=WebGL ./ci/build.sh
I'm not sure what to try next. I saw in issue #30 that older versions of unity have a different name license file, but I'm using Unity 2018.3, and I don't know where the lic file would be under a windows file system. What should I try next?