System.NetEncoding.Base64.Encode is wrong
## Summary
<!-- Summarize the bug encountered concisely -->
System.NetEncoding.Base64.Encode is wrong
## System Information
<!-- The more information are provided the easier it is to replicate the bug -->
- **Operating system:** All<!-- Windows, Linux (if possible, also name the distro), FreeBSD, Android, ... -->
- **Processor architecture:** All<!-- x86, x86-64, ARM, AARCH64, AVR, RISC-V, PowerPC, ... -->
- **Compiler version:** 3.2.2<!-- 3.2, 3.2.2, 3.3, trunk, beta, ... (if possible, give also the git hash) -->
- **Device:** Computer<!-- Computer, Tablet, Mobile, Amiga, Microcontroller, ... -->
## Steps to reproduce
<!-- How one can reproduce the issue - this is very important! -->
## Example Project
<!-- If possible, please create an example project that exhibits the problematic
behavior, and link to it here in the bug report. -->
## What is the current bug behavior?
<!-- What actually happens -->
In fact, it performs decoding.
## What is the expected (correct) behavior?
<!-- What you should see instead -->
It should perform coding.
## Relevant logs and/or screenshots
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it's very hard to read otherwise.
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## Possible fixes
<!-- If you can, link to the line of code that might be responsible for the problem -->
```pascal
function TBase64Encoding.DoEncode(const aInput, aOutput: TStream): Integer;
Var
S : TBase64EncodingStream;
begin
S:=TBase64EncodingStream.Create(aInput);
try
Result:=S.Size;
aOutput.CopyFrom(S,Result);
finally
S.Free;
end;
end;
```
issue