-
An 'event timer' is an event scheduled to be executed at a later time. Like any event, it is defined in events.dat. It has no specific type, and only defines the Lua code to be executed (if the trigger is enabled). A Lua function can be used, in a dialog or an other event, to schedule the delayed event: dispatch_event("<event_name>", <delay_in_seconds>) Event timers still to be executed are saved in the savegame.
1ae5bcc4