Win/Linux 32bit and iOS/Android support
Is it posible to compile the library for Windows/Linux 32bit, iOS and Android?
I'm using Godot to build an OSC app and it would be great to have the most compatibility possible.
Is it posible to compile the library for Windows/Linux 32bit, iOS and Android?
I'm using Godot to build an OSC app and it would be great to have the most compatibility possible.