Add support for siege engines
All siege Engines share common qualities which are mostly for information.
- Details Tab:
- Crew: number of creatures needed to properly use the siege engine
- Aim: Number of actions it takes to aim (only for ranged siege engines)
- Load: Number of actions required to load a siege engine.
- Speed: This is how fast the siege engine can be moved with move actions made by its entire crew.
- Action:
- Mishaps / Misfire (Thread Range)
Siege weapons are also divided into three targeting categories:
- Close-Assault
- Direct-Fire Ranged (consumes ammunation)
- Indirect-Fire Ranged (consumes ammunation)
These replace the usual one-handed, two handed, ranged categories (or types in Foundry)
see https://aonprd.com/Rules.aspx?Name=Siege%20Engine%20Rules&Category=Siege%20Engines for rule clarification
Edited by McGreger