Commit 74f72895 authored by Andrew's avatar Andrew

Add motivation to about section

parent 85dafd23
......@@ -53,13 +53,13 @@ the same things that I do.
Foundry VTT attempts to innovate in several key areas.
1. **Built using modern web technologies.** Foundry VTT is built with a highly modern stack of proven web technologies
which provide a great user experience directly in the web browser. Compared to other leading options in the VTT
space, Foundry VTT can accomodate larger maps with more complex walls and lighting while featuring responsive
application performance.
which provide a great user experience directly in the web browser. Compared to other leading options in the VTT
space, Foundry VTT can accomodate larger maps with more complex walls and lighting while featuring responsive
application performance.
2. **Intuitive and full-featured user experience.** I am working hard to make sure that Foundry VTT offers all
the core features that veterans of other virtual tabletops have come to expect while improving the usability
of those features with an intuitive and minimalistic interface which makes the software simple to use.
the core features that veterans of other virtual tabletops have come to expect while improving the usability
of those features with an intuitive and minimalistic interface which makes the software simple to use.
3. **Empower mod developers.** Foundry VTT is built upon a rich front-end JavaScript API which allows for creators
with programming experience to create - well, honestly almost anything! I have designed FoundryVTT to directly
......@@ -68,17 +68,17 @@ Foundry VTT attempts to innovate in several key areas.
Foundry VTT platform allows you to bring that vision to your players.
4. **System agnostic.** The core Foundry Virtual Tabletop software does not commit you to any particular game system.
The underlying tools and features are system agnostic and can be applied to many different rule-sets. The advantage
of this approach is that Foundry Virtual Tabletop can scale the power of it's framework and design to accomodate
all manner of tabletop RPGs. The disadvantage of this approach is that game systems need to be developed which
make use of the tools. During the early stages of development, there are only a few game systems which are
supported - but as the VTT grows I am excited to work with system developers to add support for additional game
system implementations.
The underlying tools and features are system agnostic and can be applied to many different rule-sets. The advantage
of this approach is that Foundry Virtual Tabletop can scale the power of it's framework and design to accomodate
all manner of tabletop RPGs. The disadvantage of this approach is that game systems need to be developed which
make use of the tools. During the early stages of development, there are only a few game systems which are
supported - but as the VTT grows I am excited to work with system developers to add support for additional game
system implementations.
5. **Avoid feature gating.** I want to develop a core toolkit which delivers great storytelling features for all
Foundry VTT users. There will not be any premium features which are locked behind paywalls or subscriptions. All
core features like dynamic lighting, compendium packs, character sheets, audio controls, event triggers, and more
are included with the base product.
Foundry VTT users. There will not be any premium features which are locked behind paywalls or subscriptions. All
core features like dynamic lighting, compendium packs, character sheets, audio controls, event triggers, and more
are included with the base product.
6. **No reliance on an external service or platform.** As game masters we invest hundreds (if not thousands) of
hours painstakingly crafting rich worlds. That creativity and artistic expression should not be tied to one single
......
......@@ -201,41 +201,29 @@ to the community by creating technology that I myself would love to use in hopes
the same things that I do.</p>
<p>Foundry VTT attempts to innovate in several key areas.</p>
<ol class="arabic simple">
<li><dl class="first docutils">
<dt><strong>Built using modern web technologies.</strong> Foundry VTT is built with a highly modern stack of proven web technologies</dt>
<dd>which provide a great user experience directly in the web browser. Compared to other leading options in the VTT
<li><strong>Built using modern web technologies.</strong> Foundry VTT is built with a highly modern stack of proven web technologies
which provide a great user experience directly in the web browser. Compared to other leading options in the VTT
space, Foundry VTT can accomodate larger maps with more complex walls and lighting while featuring responsive
application performance.</dd>
</dl>
</li>
<li><dl class="first docutils">
<dt><strong>Intuitive and full-featured user experience.</strong> I am working hard to make sure that Foundry VTT offers all</dt>
<dd>the core features that veterans of other virtual tabletops have come to expect while improving the usability
of those features with an intuitive and minimalistic interface which makes the software simple to use.</dd>
</dl>
</li>
application performance.</li>
<li><strong>Intuitive and full-featured user experience.</strong> I am working hard to make sure that Foundry VTT offers all
the core features that veterans of other virtual tabletops have come to expect while improving the usability
of those features with an intuitive and minimalistic interface which makes the software simple to use.</li>
<li><strong>Empower mod developers.</strong> Foundry VTT is built upon a rich front-end JavaScript API which allows for creators
with programming experience to create - well, honestly almost anything! I have designed FoundryVTT to directly
expose the base objects and APIs which control the game to the end user and the product supports easily including
mods. If you have a special mechanic or system that you want to include in your game, the openness of the
Foundry VTT platform allows you to bring that vision to your players.</li>
<li><dl class="first docutils">
<dt><strong>System agnostic.</strong> The core Foundry Virtual Tabletop software does not commit you to any particular game system.</dt>
<dd>The underlying tools and features are system agnostic and can be applied to many different rule-sets. The advantage
<li><strong>System agnostic.</strong> The core Foundry Virtual Tabletop software does not commit you to any particular game system.
The underlying tools and features are system agnostic and can be applied to many different rule-sets. The advantage
of this approach is that Foundry Virtual Tabletop can scale the power of it’s framework and design to accomodate
all manner of tabletop RPGs. The disadvantage of this approach is that game systems need to be developed which
make use of the tools. During the early stages of development, there are only a few game systems which are
supported - but as the VTT grows I am excited to work with system developers to add support for additional game
system implementations.</dd>
</dl>
</li>
<li><dl class="first docutils">
<dt><strong>Avoid feature gating.</strong> I want to develop a core toolkit which delivers great storytelling features for all</dt>
<dd>Foundry VTT users. There will not be any premium features which are locked behind paywalls or subscriptions. All
system implementations.</li>
<li><strong>Avoid feature gating.</strong> I want to develop a core toolkit which delivers great storytelling features for all
Foundry VTT users. There will not be any premium features which are locked behind paywalls or subscriptions. All
core features like dynamic lighting, compendium packs, character sheets, audio controls, event triggers, and more
are included with the base product.</dd>
</dl>
</li>
are included with the base product.</li>
<li><strong>No reliance on an external service or platform.</strong> As game masters we invest hundreds (if not thousands) of
hours painstakingly crafting rich worlds. That creativity and artistic expression should not be tied to one single
platform or service. Since Foundry VTT is self-hosted, you will always be able to rely upon the software to run
......
......@@ -31,45 +31,64 @@ roleplaying games in a beautiful and intuitive web-based application.
notes/notes
About Foundry VTT
=================
About Foundry Virtual Tabletop
==============================
Foundry Virtual Tabletop is an application for running multi-player tabletop roleplaying games using an intuitive
and feature-rich web-based application. I am a long-time fan of tabletop gaming and the communities which this
hobby cultivates, but I have been unsatisfied with existing tools for sharing gaming experiences with my friends.
I envisioned a software that captured the best parts of existing tools while innovating to provide deeper layers
of immersion and storytelling tools that can empower creators to bring their worlds to life in the imagination of
players. I imagined software that allowed those creators to have autonomy and control over their content with
a variety of supported hosting models. I imagined making this tool easily accessible to the community with a
browser-based web technologies. Most importantly, I thought about providing talented and imaginative developers
with an open sandbox with the tools and space to create powerful and customized systems and modules.
Foundry Virtual Tabletop is the result of that vision and is created by a fan and dungeon master who loves creating
rich experiences for players for others in the community who share that goal. I am working hard to contribute back
to the community by creating technology that I myself would love to use in hopes that other dungeon masters value
the same things that I do.
Foundry VTT attempts to innovate in several key areas.
1. **Built using modern web technologies.** Some of the leading options in the virtual tabletop space suffer from
sluggish application performance. Foundry VTT is built with a highly modern stack of proven web technologies which
provide a great user experience.
1. **Built using modern web technologies.** Foundry VTT is built with a highly modern stack of proven web technologies
which provide a great user experience directly in the web browser. Compared to other leading options in the VTT
space, Foundry VTT can accomodate larger maps with more complex walls and lighting while featuring responsive
application performance.
2. **Intuitive and full-featured user experience.** There are many virtual tabletops out there, some of which are
extremely intuitive and simple to use, others of which are highly complex with an enormous set of features. With
Foundry VTT I attempt to deliver a full-featured product with an incredibly simple and intuitive user experience.
If you or your players have found virtual tabletop software to be confusing in the past - Foundry VTT should feel
like a breath of fresh air. It's simple!
2. **Intuitive and full-featured user experience.** I am working hard to make sure that Foundry VTT offers all
the core features that veterans of other virtual tabletops have come to expect while improving the usability
of those features with an intuitive and minimalistic interface which makes the software simple to use.
3. **Open to mod developers.** Foundry VTT is built upon a rich front-end JavaScript API which allows for creators
3. **Empower mod developers.** Foundry VTT is built upon a rich front-end JavaScript API which allows for creators
with programming experience to create - well, honestly almost anything! I have designed FoundryVTT to directly
expose the base objects and APIs which control the game to the end user and the product supports easily including
mods. If you have a special mechanic or system that you want to include in your game, the openness of the
Foundry VTT platform allows you to bring that vision to your players.
4. **System agnostic.** Foundry VTT isn't intended to emphasize a single game system, but rather to provide a rich
framework with an excellent set of core features that allows community members to implement fully-featured game
systems within the environment. I may sponsor a handful of build-in system implementations to help get players
started, but ultimately my vision is that the greatest resources for this product will be its developer community.
4. **System agnostic.** The core Foundry Virtual Tabletop software does not commit you to any particular game system.
The underlying tools and features are system agnostic and can be applied to many different rule-sets. The advantage
of this approach is that Foundry Virtual Tabletop can scale the power of it's framework and design to accomodate
all manner of tabletop RPGs. The disadvantage of this approach is that game systems need to be developed which
make use of the tools. During the early stages of development, there are only a few game systems which are
supported - but as the VTT grows I am excited to work with system developers to add support for additional game
system implementations.
5. **No gating or premium features.** With Foundry VTT you won't have to pay for features which other options treat
as "premium features". Features like dynamic lighting, compendiums and character vaults, interactive character
sheets, audio controls, triggers, linked map transitions, and more all will be included in the base product.
5. **Avoid feature gating.** I want to develop a core toolkit which delivers great storytelling features for all
Foundry VTT users. There will not be any premium features which are locked behind paywalls or subscriptions. All
core features like dynamic lighting, compendium packs, character sheets, audio controls, event triggers, and more
are included with the base product.
6. **No reliance on an external service or platform.** As game masters we invest hundreds (if not thousands) of
hours painstakingly crafting rich worlds. That creativity and artistic expression should not be tied to one single
platform or service. Since Foundry VTT is self-hosted, you will always be able to rely upon the software to run
your game sessions. There is never any risk of a required service getting shut off or going away. Game data is
stored in an embedded database which means that even if you end up moving away from Foundry VTT in the future, you
will still have all your data that you can migrate to a new platform.
stored in an embedded database in a standardized format which means that even if you end up moving away from
Foundry VTT in the future, you will still have access to all your data that you can migrate to a new platform.
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Hosting Modes
=============
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