Commit ce4feef4 authored by Excelsior's avatar Excelsior Committed by brabox

Improved health of Minas Morgul primary and secondary gates.

parent e9a8368b
......@@ -16,6 +16,8 @@ General Balance Changes
- Minas Tirith main gate health increased to 20,000 (from 2,000).
- Blue Mountains main gate health increased to 5,000 (from 1,000).
- Fornost main gate health increased to 20,000 (from 3,000).
- Minas Morgul main gate health increased to 25,000 (from 6000).
- Minas Morgul secondary gate health increased to 18000 (from 1000).
- All units that deal crush damage now have a 500% scalar vs crushable Pikemen.
Sound Changes and Additions
......
......@@ -344,9 +344,9 @@ Object MBMMGateA
KeepSelectableWhenDead = Yes
Body = ActiveBody ModuleTag_05
MaxHealth = 6000.0
MaxHealthDamaged = 4200.0
MaxHealthReallyDamaged = 1800.0
MaxHealth = 25000 ;,; 6000.0
MaxHealthDamaged = 15000 ;,; 4200.0
MaxHealthReallyDamaged = 8000 ;,; 1800.0
End
ArmorSet
......@@ -598,9 +598,9 @@ Object MBMMGateB
KeepSelectableWhenDead = Yes
Body = ActiveBody ModuleTag_05
MaxHealth = 6000.0
MaxHealthDamaged = 4200.0
MaxHealthReallyDamaged = 1800.0
MaxHealth = 25000 ;,; 6000.0
MaxHealthDamaged = 15000 ;,; 4200.0
MaxHealthReallyDamaged = 8000 ;,; 1800.0
End
ArmorSet
......@@ -789,9 +789,9 @@ Object MBMMGateC
KindOf = PRELOAD STRUCTURE IMMOBILE CHUNK_VENDOR NOT_AUTOACQUIRABLE SELECTABLE WALL_GATE IGNORE_FOR_VICTORY DONT_HIDE_IF_FOGGED;NEVER_CULL_FOR_MP ;WALK_ON_TOP_OF_WALL
Body = ActiveBody ModuleTag_05
MaxHealth = 1000.0
MaxHealthDamaged = 700.0
MaxHealthReallyDamaged = 300.0
MaxHealth = 18000 ;,; 1000.0
MaxHealthDamaged = 12000 ;,; 700.0
MaxHealthReallyDamaged = 6000 ;,; 300.0
End
ArmorSet
......
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