Commit b1d46efd authored by Excelsior's avatar Excelsior Committed by brabox

Gorkil's Totem Pole now also provides fear and terror immunity for nearby units.

parent 95369def
......@@ -93,6 +93,7 @@ Goblins
--- pierce armour increased to 45% (from 50%);
--- healing unlocked at level 2 (was 3).
- Giant Expansion range increased to 575 (from 500).
- Gorkil's Totem Pole now also provides fear and terror immunity for nearby units.
- Angmar
......
......@@ -1378,6 +1378,14 @@ ModifierList FarSeeing ;,;
ModelCondition = EMOTION_CELEBRATING
End
ModifierList GorkilTotemPole ;,;
Category = SPELL
Modifier = RESIST_FEAR 100% // Additive. Sum of these is a saving throw against fear
Modifier = RESIST_TERROR 100%
Duration = 3000 // Matches RefreshRate of giving module
FX = FX_Fearless
End
ModifierList AODSpawn
Category = STRUCTURE
......
......@@ -1226,6 +1226,22 @@ Object WildSkullTotem
;;,;; AntiCategory = BUFF
ObjectFilter = GENERIC_BUFF_RECIPIENT_OBJECT_FILTER
End
Behavior = AttributeModifierAuraUpdate ModuleTag_Leadership ;,;
StartsActive = Yes ;If no, requires upgrade to turn on.
BonusName = GorkilTotemPole
RefreshDelay = 2000
Range = 200
ObjectFilter = GENERIC_BUFF_RECIPIENT_OBJECT_FILTER
End
Behavior = AttributeModifierAuraUpdate ModuleTag_Leadership ;,;
StartsActive = Yes ;If no, requires upgrade to turn on.
BonusName = GorkilTotemPole
RefreshDelay = 2000
Range = 200
ObjectFilter = MINI_HERO_OBJECT_FILTER
End
Geometry = CYLINDER
GeometryMajorRadius = 5.0
......
......@@ -54999,7 +54999,8 @@ CONTROLBAR:TooltipGoblinKingSkullTotem
//"Requires Level 2 \n Places a skull totem which will remain on the map until destroyed \n Reveals the nearby shroud, detects stealth, and provides a Damage, Armor, and Experience bonus to nearby allies \n Left click icon then left click on target area"
//"Requires Level 2 \n Places a skull totem which will remain on the map until destroyed \n Reveals the nearby shroud and detects stealth \n Nearby allies gain +50% damage, +50% armor \n Left click icon then left click on target area"
//"Requires Level 2 \n Places a skull totem which will remain on the map until destroyed \n Nearby allies gain\n+50% damage, +50% armor\n Left click icon then left click on target area"
"Requires Level 2 \n Places a skull totem which will remain on the map until destroyed \n Modifier Type: Buff \n Nearby allies gain +50% damage and +50% armor \n Stacks with Leadership and Spells \n Left click icon then left click on target area"
//"Requires Level 2 \n Places a skull totem which will remain on the map until destroyed \n Modifier Type: Buff \n Nearby allies gain +50% damage and +50% armor \n Stacks with Leadership and Spells \n Left click icon then left click on target area"
"Requires Level 2 \n Places a skull totem which will remain on the map until destroyed \n Modifier Type: Buff \n Nearby allies gain +50% damage, +50% armor and become immune to fear and terror \n Stacks with Leadership and Spells \n Left click icon then left click on target area"
END
CONTROLBAR:TooltipCaveBats
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