Commit 8c2fbea1 authored by Excelsior's avatar Excelsior

Uruk Deathbringer Death Wish FX now has a new colour.

parent bc4e5ae4
......@@ -290,7 +290,7 @@ ModifierList FanaticDeathWish
;;.;; Modifier = RESIST_KNOCKBACK 100%
Modifier = ARMOR -25% ;;,;; added
Duration = 0 ;;.;; 20000 // specified in the weaponmode power.
FX = FX_ZerkerSlayer ;;.;; FX_CreateAHeroBlademaster
FX = FX_DeathWish ;,; FX_ZerkerSlayer ;;.;; FX_CreateAHeroBlademaster
End
ModifierList FanaticStoneWall
......
......@@ -20550,6 +20550,16 @@ FXList FX_ZerkerSlayer
End
;---------------------------------------------------- ;,;
FXList FX_DeathWish
ParticleSystem
Name = DeathWish
AttachToObject = Yes
End
End
;---------------------------------------------------- ;;,;;
FXList FX_SharkuManEater
ParticleSystem
......
......@@ -80662,6 +80662,42 @@ FXParticleSystem ZerkerSlayer ;;.;;
End
End
FXParticleSystem DeathWish ;,;
System
Priority = ALWAYS_RENDER
ParticleName = EXRing01.tga
Lifetime = 15 15
SystemLifetime = 600
SortLevel = 1
Size = 10 15
BurstCount = 1 1
End
Color = DefaultColor
Color2 = R:91 G:30 B:30 5
End
Update = DefaultUpdate
SizeRate = 1 1
SizeRateDamping = 1 1
AngleZ = 0 7
AngularRateZ = -0.1 0.1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = -0.01
VelocityDamping = 1 1
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 0 0.7
End
EmissionVolume = CylinderEmissionVolume
Radius = 2
Offset = X:0 Y:0 Z:15
End
Draw = DefaultDraw
End
End
FXParticleSystem SharkuManEater ;;,;; added
System
Priority = ALWAYS_RENDER
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