Commit d4d694d3 authored by Forlong's avatar Forlong

Legolas Arrow Storm recharge time 3m30s

Andy picked 3m20s, but I think that's a stupid number.
parent 39d88af7
...@@ -10,6 +10,9 @@ These 3.6.2 changes PROBABLY work but we need to check them because Andy reports ...@@ -10,6 +10,9 @@ These 3.6.2 changes PROBABLY work but we need to check them because Andy reports
- Barrow-wights and Karsh no longer drain health from machines (most siege units and Battlewagons), Explosive Mines, ships, and undead units (Nazgul, wights, Army of the Dead, Shade of the Wolf) - Barrow-wights and Karsh no longer drain health from machines (most siege units and Battlewagons), Explosive Mines, ships, and undead units (Nazgul, wights, Army of the Dead, Shade of the Wolf)
- Angmar Battle Tower no longer deals too much damage when upgraded with Ice Arrows. (Previously, the upgrade caused Battle Towers to fire both Ice and normal arrows.) - Angmar Battle Tower no longer deals too much damage when upgraded with Ice Arrows. (Previously, the upgrade caused Battle Towers to fire both Ice and normal arrows.)
Elves
- Legolas Arrow Storm recharge time increased to 3m30s (from 3m20s).
Unofficial Patch 2.02 v4.0 Changelog Unofficial Patch 2.02 v4.0 Changelog
October 28, 2014 October 28, 2014
...@@ -33,6 +36,7 @@ Men ...@@ -33,6 +36,7 @@ Men
Elves Elves
- Lindon Horse Archers unupgraded damage reduced to 40 (from 50). - Lindon Horse Archers unupgraded damage reduced to 40 (from 50).
- Legolas Arrow Storm recharge time increased to 3m20s (from 3m).
Dwarves Dwarves
......
...@@ -545,7 +545,7 @@ End ...@@ -545,7 +545,7 @@ End
;------------------------------------------------------------------------------ ;------------------------------------------------------------------------------
SpecialPower SpecialAbilityArrowStorm SpecialPower SpecialAbilityArrowStorm
Enum = SPECIAL_ARROW_STORM Enum = SPECIAL_ARROW_STORM
ReloadTime = 180000 ;120000 ;;,;; 60000; in milliseconds ReloadTime = 210000 ;,; 180000 ;120000 ;;,;; 60000; in milliseconds
RadiusCursorRadius = 200.0 ;;,;; 120.0 ;Changing this??? Don't, unless you are changing ArrowStormUpdate's TargetRadius. They need to match. RadiusCursorRadius = 200.0 ;;,;; 120.0 ;Changing this??? Don't, unless you are changing ArrowStormUpdate's TargetRadius. They need to match.
;InitiateAtLocationSound = GenericSpell ;InitiateAtLocationSound = GenericSpell
ViewObjectDuration = 5000 ViewObjectDuration = 5000
......
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