Commit b771a1b5 authored by Jean Miraak's avatar Jean Miraak 💬 Committed by brabox

(!517) Aragorn Oathbreaker dismiss voice (rework)

parent de8f6fc7
- Added "oath fulfilled" dismiss voice sounds for Aragorn's Oathbreakers.
......@@ -2479,6 +2479,18 @@ NewEvaEvent AragornDie
End
End
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
NewEvaEvent OathbreakerDismiss ;,;
Priority = 7
TimeBetweenEventsMS = 30000 ; 30 seconds. Don't play more often than this
ExpirationTimeMS = 5000 ; 5 seconds. If Eva is busy, hold the event this long before giving up
SideSound
Side = Men
Sound = AragornVoiceDismissOathbreakers
End
End
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
NewEvaEvent EarnurDie
Priority = 7
......
......@@ -5760,7 +5760,7 @@ Object GondorArmyofTheDeadSmallEggs
Behavior = SlowDeathBehavior ModuleTag_HatchProcess
DestructionDelay = 4000
; FX = INITIAL FX_SummonAOD
OCL = MIDPOINT SUPERWEAPON_SpawnOathbreakers
OCL = MIDPOINT OCL_SpawnArmyOfTheDead ;,; SUPERWEAPON_SpawnOathbreakers
; Weapon = FINAL ArmyOfTheDeadSummoning
End
End
......
......@@ -6191,10 +6191,10 @@ ObjectCreationList OCL_GondorArmyofTheDeadEgg
; The egg is going to die (hatch) immediately, and play the FXLists, then wait, then do the Finish below
CreateObject
ObjectNames = GondorArmyofTheDeadSmallEggs
Count = 6 ;4
Disposition = SPAWN_AROUND
DispositionIntensity = 500 ;300.0
DispositionAngle = 60 ;90
Count = 1 ;,; 6 ;4
Disposition = LIKE_EXISTING ;,; SPAWN_AROUND
;,;DispositionIntensity = 500 ;300.0
;,;DispositionAngle = 60 ;90
IgnoreCommandPointLimit = Yes
End
End
......@@ -8081,15 +8081,26 @@ End
ObjectCreationList OCL_SpawnArmyOfTheDead
CreateObject
ObjectNames = RohanOathbreakerHorde
Count = 1
SpreadFormation = Yes
MinDistanceAFormation = 0.0
MinDistanceBFormation = 0.0
MaxDistanceFormation = 5.0
FadeIn = Yes
FadeTime = 4000
Count = 6 ;4
FadeIn = Yes
FadeTime = 4000
Disposition = SPAWN_AROUND
DispositionIntensity = 500 ;300.0
DispositionAngle = 60 ;90
IgnoreCommandPointLimit = Yes
End
;,;CreateObject
;,; ObjectNames = RohanOathbreakerHorde
;,; Count = 1
;,; SpreadFormation = Yes
;,; MinDistanceAFormation = 0.0
;,; MinDistanceBFormation = 0.0
;,; MaxDistanceFormation = 5.0
;,; FadeIn = Yes
;,; FadeTime = 4000
;,; IgnoreCommandPointLimit = Yes
;,;End
; CreateObject
; ObjectNames = GondorAragorn
; Count = 1
......
......@@ -1620,7 +1620,8 @@ Multisound AragornVoiceSummonOathbreakersMS
End
AudioEvent AragornVoiceDismissOathbreakers
Sounds = GUArago_voioa2a GUArago_voioa2b ;GUArago_voioa2c
Sounds = GUArago_voioa2a GUArago_voioa2b GUArago_voioa2c ;,; Uncommented c
Limit = 1 ;,;
Volume = UNIT_RESPONSE_VOLUME
MinVolume = UNIT_RESPONSE_MINVOLUME
Type = world player voice
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