Commit 8bfecaf6 authored by Forlong's avatar Forlong

More changelog updates

parent b3f41392
RotWK 2.02 v5.0 Changelog
RELEASE DATE GOES HERE, RIGHT HERE, NO NOT THERE.
These 3.6.2 changes PROBABLY work but we need to check them because Andy reports they are BROKEN:
TODO These 3.6.2 changes PROBABLY work but we need to check them because Andy reports they are BROKEN:
- Fixed game crash when run with BFME II patch 1.07/1.08 active.
- Some passive abilities (Uruk Deathbringers' Stonewall ability, Bloodlust abilities) now correctly display when multiple units are selected.
- All effect (heal, leadership, poison, etc.) FX now correctly applies to all units that are affected by the associated effect. (Most notably, orcs now show poison FX when affected by Karsh's Chill Soul ability.)
......@@ -15,10 +14,30 @@ Create-a-Heroes
- Arrow Storm now has a 50% damage scalar vs. heroes.
- Fireball magic damage scalar against Witch-king on Fellbeast, Khamul/Morgomir on Fellbeast, and eagles reduced to 150% (from 300%).
Men
- Eowyn Smite splash damage removed.
Elves
- Legolas Arrow Storm recharge time increased to 3m30s (from 3m20s).
Dwarves
- Axe Thrower buildtime reverted to 30s (from 25s).
Mordor
- Gothmog cost reverted to 1200 (from 1400).
Angmar
- Sorcerers:
--- cost reverted to 500 (from 600);
--- buildtime reverted to 30s (from 40s);
--- all abilities' range reverted to 500 (from originally 300).
- Karsh is now again a tier three hero (from tier four).
Unofficial Patch 2.02 v4.0 Changelog
October 28, 2014
......@@ -239,6 +258,7 @@ TODO
- Troll and Wolf Den:
--- cost increased to 500 (from 400);
--- level 2 upgrade cost reduced to 400 (from 500).
- Karsh cost increased to 2000 (from 1800).
- Witch-king:
--- health reduced to 6500 (from 7000);
--- mounted speed reduced to 90 (from 100);
......
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