Commit 6b4e6388 authored by Forlong's avatar Forlong

Remove confusing fireball siege damage macros

These are used only for magic damage.
parent 9c8b4c9f
......@@ -7290,7 +7290,7 @@
#define SARUMAN_FORCE_ATTACK_DAMAGE 500
#define SARUMAN_FIREBALL_DAMAGE 400
#define SARUMAN_FIREBALL_DAMAGE_SIEGE 400
;,;#define SARUMAN_FIREBALL_DAMAGE_SIEGE 400
#define SARUMAN_FIREBALL_RADIUS 30.0
#define SARUMAN_FIREBALL_RANGE 300 ;;,;; 250
#define SARUMAN_FIREBALL_RELOAD_TIME 60000
......@@ -7935,7 +7935,7 @@
#define DROGOTH_FIREBALL_RANGE 400
#define DROGOTH_FIREBALL_DAMAGE 400
#define DROGOTH_FIREBALL_DAMAGE_SIEGE 400
;,;#define DROGOTH_FIREBALL_DAMAGE_SIEGE 400
#define DROGOTH_FIREBALL_RADIUS 30
#define DROGOTH_FIREFLIGHT_RANGE 300
......
......@@ -13491,7 +13491,7 @@ Weapon DrogothFireballWarhead
End
DamageNugget ; A basic Nugget that just does damage
Damage = DROGOTH_FIREBALL_DAMAGE_SIEGE
Damage = DROGOTH_FIREBALL_DAMAGE ;,; DROGOTH_FIREBALL_DAMAGE_SIEGE
Radius = DROGOTH_FIREBALL_RADIUS
DelayTime = 0
DamageType = MAGIC
......@@ -16939,7 +16939,7 @@ Weapon SarumanFireballWarhead
End
DamageNugget ; A basic Nugget that just does damage
Damage = SARUMAN_FIREBALL_DAMAGE_SIEGE
Damage = SARUMAN_FIREBALL_DAMAGE ;,; SARUMAN_FIREBALL_DAMAGE_SIEGE
Radius = SARUMAN_FIREBALL_RADIUS
DelayTime = 0
DamageType = MAGIC
......
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