Commit 50b6f922 authored by Jean Miraak's avatar Jean Miraak 💬 Committed by brabox

(!536) Gloin Slam improved

parent 83ba325b
- Gloin Slam is easier to cast, no longer run completly into units
......@@ -576,7 +576,7 @@ Object DwarvenGloin
SpecialPowerTemplate = SpecialAbilityDwarvenGloinSlam
SpecialWeapon = DwarvenGloinSlamWeapon
WhichSpecialWeapon = 1 ; Corresponds to SPECIAL_WEAPON_ONE
StartAbilityRange = 10.0
StartAbilityRange = 30.0 ;,; 10.0
SkipContinue = Yes
UnpackTime = 1000 ; Trigger on frame 30 (of 69)
......
......@@ -10327,8 +10327,8 @@ Weapon DwarvenGloinSlamWeapon
RadiusDamageAffects = ENEMIES
LeechRangeWeapon = Yes
CanFireWhileMoving = No
AttackRange = 30.0
MeleeWeapon = Yes
AttackRange = 50.0 ;,; 30.0
MeleeWeapon = No ;,; Yes
WeaponSpeed = 799999.2 ; dist/sec (huge value == effectively instant)
FireFX = FX_GloinSlam
DelayBetweenShots = GLOIN_DELAYBETWEENSHOTS ; time between shots, msec
......@@ -10336,6 +10336,8 @@ Weapon DwarvenGloinSlamWeapon
PreAttackType = PER_SHOT ; Do the delay each time we attack a new target
FiringDuration = GLOIN_FIRINGDURATION ; min 600 for anim
DamageDealtAtSelfPosition = Yes ; A melee based AoE. Arc radiates from me, not them
IsAimingWeapon = Yes ;,;
AcceptableAimDelta = 15 ;,;
; Crush damage.
DamageNugget ; A basic Nugget that just does damage
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