Commit 0bebf645 authored by Forlong's avatar Forlong

Merge branch 'master' into 'master'

Boromir's Horn of Gondor recharge time increased to 105s (from 90s)

* Yes, I've tagged my change with the ;,; comment block.
* Yes, I remembered to edit _U202ChangeLog.txt before submitting this merge request. Way to go me!
* Yes, I've ensured that each commit changes exactly one thing.
* Yes, I've deleted all this placeholder reminder text. Wouldn't I look silly if I didn't?

See merge request !1
parents 90f88dfa 60572004
......@@ -25,6 +25,8 @@ As we reimplement changes from Andy's v4.0, add the changes here.
a. Now properly displays animation when attacking buildings.
b. Improved jerkiness when walking around lair.
- Dol Guldur arrow and catapult towers no longer take ridiculous amounts of damage from hero ranged weapons.
- Boromir:
a. Horn of Gondor recharge time increased to 1m45s (from 1m30s).
Unofficial Patch 2.02 v3.6.1 Changelog
August 4, 2012
......@@ -162,4 +164,4 @@ EA Bugfixes
- AI-controlled Saruman and Drogoth no longer cast Fireball on allied flyers.
- Vigilant Ent and Ballista Expansion bounty values fixed.
- Soul Freeze FX duration fixed, again.
- Angmar Fortress Ice Munitions again apply to Fort arrows.
\ No newline at end of file
- Angmar Fortress Ice Munitions again apply to Fort arrows.
......@@ -59,7 +59,7 @@ End
;------------------------------------------------------------------------------
SpecialPower SpecialAbilityHornOfGondor
Enum = SPECIAL_GENERAL_TARGETLESS
ReloadTime = 90000
ReloadTime = 105000 ;,; 90000
End
;------------------------------------------------------------------------------
......
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