Commit 148640be authored by Peter Sadrozinski's avatar Peter Sadrozinski Committed by Christian Schmitt
Browse files

memory reduced tile loading.

- do not save the TileGeometryBin and matcach in the randomObjectCallback
- recreate matcache, and get TileGeometry from scenegraph
- split obj.cxx into three distinct files - loadBTG, load surface geometry, and load tile details
- includes fix for sceneries that have missing materials
parent 27a91062
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