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Accessibility Checklist

This is a non-comprehensive list of things to check for to ensure we don't fall for any reasonable-to-avoid a11y pitfalls.

Please edit freely, but reply with what edits you made, thank you.

  • Text
    • Make sure text is legible
    • Background of text considerations
  • Aural
  • Visual
    • Colorblindness/color sensitivity considerations
    • No flashing, maybe even add detection for accidental flashing?
    • Option to add exaggerated depth detail
  • Input
    • option to turn hold-to actions into toggles
  • Difficulty
    • Options to keep windows for eg counters a little longer, or auto counter
Edited by Khionu Sybiern