Accessibility Checklist
This is a non-comprehensive list of things to check for to ensure we don't fall for any reasonable-to-avoid a11y pitfalls.
Please edit freely, but reply with what edits you made, thank you.
- Text
- Make sure text is legible
- Background of text considerations
- Aural
- Visual
- Colorblindness/color sensitivity considerations
- No flashing, maybe even add detection for accidental flashing?
- Option to add exaggerated depth detail
- Input
- option to turn hold-to actions into toggles
- Difficulty
- Options to keep windows for eg counters a little longer, or auto counter
Edited by Khionu Sybiern