Commit 490f775b authored by Rick Gruber-Riemer's avatar Rick Gruber-Riemer

Divide atlas into different areas for roofs, facades and specials.

parent bbdedeca
This diff is collapsed.
......@@ -7,7 +7,9 @@ import textures.texture as tex
class Region(object):
"""Also used as a container for a single image"""
"""The atlas is composed of small slots of containers for images. There can be 1 or many images.
In atlas_pack() new regions are added automatically and used deleted.
Also used as a container for a single image"""
def __init__(self, x: int, y: int, width: int, height) -> None:
self.x = x
self.y = y
......@@ -22,7 +24,7 @@ class Region(object):
class Atlas(Region):
def __init__(self, x: int, y: int, width: int, height: int, name: str) -> None:
super().__init__(x, y, width, height)
self.regions = [Region(x, y, width, height)]
self.regions = [Region(x, y, width, height)] # create first default region
self._textures = [] # Type atlas.Texture
self.min_width = 1
self.min_height = 1
......@@ -47,6 +49,7 @@ class Atlas(Region):, optimize=True)
def pack(self, the_texture: tex.Texture) -> bool:
"""Pack the texture in the atlas in the most convenient region."""
logging.debug("packing %s (%i %i)" %
(the_texture.filename, the_texture.width_px, the_texture.height_px))
for the_region in self.regions:
......@@ -59,7 +62,8 @@ class Atlas(Region):
return True
return False
def pack_at(self, the_texture: tex.Texture, x:int, y: int) -> None:
def pack_at_coords(self, the_texture: tex.Texture, x:int, y: int) -> None:
"""Pack the texture in the atlas at specific pixel coordinates."""
logging.debug("packing %s (%i %i) at (%i %i)" %
(the_texture.filename, the_texture.width_px, the_texture.height_px, x, y)) = x
......@@ -89,7 +93,8 @@ class Atlas(Region):
region1.height_px += region2.height_px
def _pack(self, the_texture, the_region):
def _pack(self, the_texture: tex.Texture, the_region: Region) -> bool:
"""Tries to pack a texture into the given region. Return True if successful."""
assert(the_texture.height_px > 0)
assert(the_texture.width_px > 0)
if the_texture.height_px == the_region.height_px:
......@@ -71,6 +71,8 @@ class Texture(object):
self.registered_in = None # filename of the .py file, where this texture has been referenced
self.cls = '' # The class of the texture depends on the manager: 'roof' or 'facade' = None
self.im_LM = None # is only set when processing texture atlas
try: =
except IOError:
......@@ -459,6 +461,12 @@ class FacadeManager(RoofManager):
return new_candidates
class SpecialManager(RoofManager):
"""Manager for all those textures, which are specific for a given ac-file or so."""
def find_matching(self, tex_path: str) -> Texture:
def _rank_candidates(candidates, tags):
ranked_list = []
for t in candidates:
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment