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Update Shattered Pixel Dungeon to v0.7.4c (362)

Evan Debenham requested to merge (removed):patch-5 into master

Updates Shattered Pixel Dungeon from v0.7.4 to v0.7.4b (Update: see comment below, now updates to 0.7.4c and addresses comments made by @relan )

A manual update is needed here as the build process has changed once again, as I am in the process of converting the game to run through LibGDX. This should be the last change that's needed to the build process though. More specifically the changes are:

  • Android application module is now /android, instead of /core
  • Part of the LibGDX build process unpacks native libraries to the android/libs folder, so that directory must be ignored. This is consistent with how other LibGDX-based applications are built on f-droid, such as Caramelos, Poland can Into Space, and 1010! Klooni.

I'm using the latest version of LibGDX(1.9.10), which was recently released, so F-droid might need to be configured to build that dependency as well if it doesn't already.

Additionally, I noted that after the last pull request I made to update the game from 0.7.3a to 0.7.4 (the build process changed then as well), the f-droid bot reverted the CV of the game back to 0.7.3a for some reason. Is there a particular reason why it did that?

Edited by Evan Debenham

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