name.boyle.chris.sgtpuzzles.yml 3.83 KB
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Categories:
  - Games
License: MIT
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AuthorName: Chris Boyle
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AuthorEmail: puzzles@chris.boyle.name
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AuthorWebSite: https://chris.boyle.name/
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WebSite: https://chris.boyle.name/projects/android-puzzles
SourceCode: https://github.com/chrisboyle/sgtpuzzles
IssueTracker: https://github.com/chrisboyle/sgtpuzzles/issues
Changelog: https://github.com/chrisboyle/sgtpuzzles/releases

AutoName: Puzzles
Description: |-
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    A port of Simon Tatham’s Portable Puzzle Collection, a collection of 40
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    single-player logic games.

    Various control options for small screens: on-screen arrow keys (can be enabled
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    in Settings), pinch to zoom, and a button to swap press/long-press.
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    Contains the following 40 games: Black Box, Bridges, Cube, Dominosa, Fifteen,
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    Filling, Flip, Flood, Galaxies, Guess, Inertia, Keen, Light Up, Loopy, Magnets,
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    Map, Mines (Minesweeper), Mosaic, Net, Netslide, Palisade, Pattern, Pearl, Pegs
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    (Solitaire), Range, Rectangles, Same Game, Signpost, Singles, Sixteen, Slant,
    Solo (Sudoku), Tents, Towers, Tracks, Twiddle, Undead, Unequal, Unruly, Untangle

RepoType: git
Repo: https://github.com/chrisboyle/sgtpuzzles.git

Builds:
  - versionName: '9561.1'
    versionCode: 72
    commit: '9561.1'
    init:
      - sed -i 's/android-8/android-15/g' build.properties
      - rm -f build.xml
    prebuild:
      - echo -e 'APP_ABI=armeabi x86\nAPP_CFLAGS += -Wno-error=format-security' >
        jni/Application.mk
      - sed -i '261 i \\t\tpaint.setStyle(Paint.Style.FILL);' src/name/boyle/chris/sgtpuzzles/GameView.java
    buildjni:
      - yes
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    ndk: r12b
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  - versionName: 2014-11-09-1643-4a8edc6
    versionCode: 97
    commit: 2014-11-09-1643-4a8edc6
    subdir: app
    gradle:
      - yes
    forceversion: true

  - versionName: 2015-08-17-1251-dd9e24a
    versionCode: 109
    commit: 2015-08-17-1251-dd9e24a
    subdir: app
    gradle:
      - yes
    forceversion: true

  - versionName: 2015-09-10-2219-eda5a86
    versionCode: 110
    commit: 2015-09-10-2219-eda5a86
    subdir: app
    gradle:
      - yes
    forceversion: true

  - versionName: 2016-01-13-0847-1d9d6cb
    versionCode: 113
    commit: 2016-01-13-0847-1d9d6cb
    subdir: app
    gradle:
      - yes
    forceversion: true

  - versionName: 2016-12-25-0849-0b34887
    versionCode: 115
    commit: 2016-12-25-0849-0b34887
    subdir: app
    gradle:
      - yes
    forceversion: true
    build:
      - gradle assembleRelease
      - gradle buildGameGenerationExecutableRelease

  - versionName: 2018-10-27-1350-f281644b
    versionCode: 117
    commit: 2018-10-27-1350-f281644b
    subdir: app
    gradle:
      - yes
    forceversion: true
    ndk: r18b

  - versionName: 2019-03-26-0844-68363231
    versionCode: 120
    commit: 2019-03-26-0844-68363231
    subdir: app
    gradle:
      - yes
    forceversion: true
    ndk: r18b

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  - versionName: 2022-04-29-0852-c43a34fb-fdroid
    versionCode: 127
    commit: 2022-04-29-0852-c43a34fb
    subdir: app
    sudo:
      - apt-get update || apt-get update
      - apt-get install -y openjdk-11-jdk-headless
      - update-alternatives --auto java
    gradle:
      - yes
    forceversion: true
    prebuild: sed -i '/versionNameSuffix.*idForSimon/d' build.gradle
    ndk: r24

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  - versionName: 2022-04-30-1100-c43a34fb-fdroid
    versionCode: 128
    commit: 2022-04-30-1100-c43a34fb
    subdir: app
    sudo:
      - apt-get update || apt-get update
      - apt-get install -y openjdk-11-jdk-headless
      - update-alternatives --auto java
    gradle:
      - yes
    forceversion: true
    prebuild: sed -i '/versionNameSuffix.*idForSimon/d' build.gradle
    ndk: r24

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MaintainerNotes: |-
    * Cannot use UCM/AUM because of dynamic versionName.
    * Check not only installation, but actual games to ensure correct JNI build.

AutoUpdateMode: None
UpdateCheckMode: None
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CurrentVersion: 2022-04-30-1100-c43a34fb-fdroid
CurrentVersionCode: 128